“Coins 1” by ProjectsU012 aka Happy Noise
“8-Bit Wrong 2” by TheDweebMan aka Wrong Noise
“8bit-harmony-lowcutoff-envelope” by DirtyJewbs aka Theme Music
We stuck with chiptune and 8-bit audio, to go with the oldie feel of our game.
- Sad Noise: this sound is activated whenever a heart is removed
2. Happy Noise: this sound is activated every time the plater satisfies the qilin by scanning the Vuforia markers, giving the qilin pizza and/or coffee
3. Theme Music: this sound is constant and plays on awake on loop
Google Tango Spatial Sound Experiment
Using the same audio, Sean helped us make a Unity scene for the Tango in which users can walk around in a 3D soundscape and approach orbs that had an AudioSource attached. You would hear the sound clearer the closer you got to the orb and fainter the farther you were.