Digital Fabrication: Final Project, Olesia Ermilova

Project Title: The Revolutionary iPhone Case.

STATEMENT OF PURPOSE: For a long time, a lot of my friends’ from NYUSH have been fans of a cool sticker-like cardholder that was distrubuted by Student Life. People have been dying to get one because it is so convenient and easy to use. Hence, I had an idea of creating a phone case that already has a cardholder attached to it. This way, the cardholder part will never fall down or detach from the case. Moreover, since the materials I am going to use are going be super flexible, the case will not only provide room for your card but also protect the phone from damage.


To be honest, I wasn’t particularly inspired by anyone or anything, I just got an idea out of thin air. I’ve always had the cardholder and a couple of time I would lose the cards because they would just slip away. So, I thought why not create my own case that would address this issue and make it easier to carry around.

There is a ton of iPhone cases being 3D modeled every minute out there. I want to use some of techniques I’ve found on SketchFab to create my own. Here is a couple of works I like: 







  1. People will have a better phone case that can be used both for damage prevention and card holding.
  2. Convenience is a significant factor.
  3. Your card will not slip away.
  4. You will not lose the cardholder itself because it’s going to be one piece.
  5. The design is flexible and can be updated to facilitate different people’s tastes.
  6. There is been a lot of similar phone cases that have the same features but most of them were flawed in a serious way, so it would be nice to attempt and fix that.


  • Blender, Rhino.
  • Cura.
  • LulzBot Mini.
  • Vinyl Cutter for the sticker on top


Resin, silicon. Anything that is flexible enough.

I want to first 3D model it in Blender or Rhino, then print it multiple times to find a better scale. Later on, I will design a sticker that will be used on the side of the case.

I’ve already started working on the 3D modeling part. So far so good, it’s going pretty smoothly and easily.

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