I used user testing multiple times during the design process, I thought it best to involve an objective outside opinion in almost every phase of the design. I will not list my testers for privacy reasons Some of the most important highlights of these tests:
- Always design for EVERYONE. Accessibility in web design is important, we need an inclusive practice of ensuring there are no barriers that prevent interaction with, or access to, websites on the World Wide Web by people with disabilities. When I asked my cousin to try the website, he pointed something very important: he had no clue when or with which parts he can interact with. Since he is color blind, the change in color was not sufficient as he pointed it out for me. I realized that there was no feedback when he interacted with a button and the initial color scheme was not suitable for color blind people.
- During the designing of the features, I got some useful feedback from the users. For example, I should make sure the symbols used are as straightforward as possible. To symbolize friends, I first used a black-white icon of two girls and some of my friends thought it was an option for gay dating. Another example is when they reminded me to pay attention to the wording: meeting conveys a more serious kind of meet-up, and people thought based on the short description it is a site to help plan work-related, official, business meetings.
- Pointed out this website is useful, people won’t come to read about the background story of SUS. So I took out the about page all together.
- People don’t like to pay for anything really, they want everything – for free. Because it is not something they would use everyday, they would not buy a subscription. So I put in ads to the final prototype, to see if people are bothered by them or accept them.
- Also, my first ideas felt too crowded, the circular shape did not work out for the aesthetics.
- On the options page, filters were not at an intuitive spot.