1) Project Title
2) Project image/screenshot
3) Working link (please wait a minute to load, videos are not compressed yet)
4) Group members and their roles/responsibilities in the development of the project
Sarah, Chloe, and I all contributed lots of time and effort in developing the storyline and ideation of the project. This took most of our time in the beginning and intermediate stages of the project. We went through many different iterations and adaptations to get to our final concept. We asked a lot of students and people about our ideas including Professor Szetela, Professor Moon, IMA fellow Jiwon. This project was a team effort, I believe the project was very successful because of our relentless effort to not give up on finding the right storyline. All three of us were into the “futuristic theme” and had watched almost all of the Black Mirror episodes and I think we bonded a lot over this. We met a lot to discuss and talk about the storyline, logic, camera angles, lighting, ambience, environment, the technical challenges, pitfalls, video, audio, and interaction.
5) Description of the project idea
The project takes place in the year 3001, a world in which memories are very sought after. The user experiences our project as a memory extractor and gets to see all the parts that go into extracting a memory from our subject.
6) Description of how the project navigation and user interaction works
The user is presented with a landing page that describes the project as well as a full-screen video of a subject entering a room with a chair. Immediately, the user is launched into an immersive experience. The room is dark except for the chair in the middle and it is very clear that the environment is not something usual. The user clicks begin and he is taken to a futuristic GUI. This GUI is what you see as a “memory collection operator.” You can click through the camera angles to see different shots of the subject, Jacob, as he is waiting for his turn. There is a heartbeat monitor as well as an information panel all adding to the immersive feel. In the center is an extract memory button, where the main extraction process begins. The extraction video (about a minute long) is played until when it finishes, the user sees the memory being taken and put into a wall of other similar memories that have been collected from the subject. The video is transformed into a photo and put into a 3D landscape of memories.
7) Description of development of the project (how did you make it)
8) What you learned from the process
We learned a lot from this entire process. Almost everything was a new, learning process for us. We have never used projection mapping before, nor have any of us used Premiere or After Effects. Although we were stuck in the beginning in terms of ideation and whether the story made sense, we stuck to our gut that we did not want to simply compromise on the integrity of our story even though we were running out of time.