VR Experiences

My Three Titles: 

  1. Notes on Blindness: Samsung VR Gear
    Both the platform and the title are amazing! I watched four chapters in one sitting, it was engaging and interactive, fascinating and scary at the same time. You need really good headphones for this. About the platform: I loved it, it was super easy and super fast to make it work. However, my eyes felt uneasy afterwards and I felt dizzy, especially when I tried to watch videos online. And light came in around my nose, when I tried to pull the headset down a bit, then the picture was bad. But I had no problems in Notes on Blindness at all.
  2. Madefire Comics: Samsung VR Gear
    It was a very interesting experience, music was a dramatic addition to the reading. Easy to navigate, easy to read. It was all right.
  3. Accounting: Vive
    This game is fun, and has many levels but if you don’t pay attention, you miss all the clues. As of Vive, as a platform, I like the diversity of the games, there are many other great titles like the Brookhaven Experiment, The Lab, Tiltbrush. However, I really don’t like the headset, I think it is really uncomfortable and I constantly want to adjust it because the image gets blurry, if it’s not at the right place. Also, it is hard to switch things/modes quickly in games with the controller.

Other platforms:

  • Oculus: Minecraft
    About the platform: IT HAS THE BEST HEADSET SO FAR. The game: I felt terrible after playing it, maybe after 10minutes I gave up completely. Movements like jumping and moving around made me dizzy. Apart from that, it’s a fun game to play around with.
  • Daydream:
  • PS4: Until Dawn: Rush of blood
    Firstly, I really like how easy it is to set up. It is also very “dumb friendly” as it was very simple too. Secondly, the input system is terrible, very inconvenient. Thirdly, the game itself wasn’t very good, but the headset was fairly comfortable, better than Vive. It would be interesting to try some other game and with the VR controllers, not the simple PS4 ones.


Feeling Meets Testing, How to Switch Adapt a Toy, Field Trip:Cerecares

Feeling Meets Testing:
“The only way to experience an experience is to experience it. (139)” The point of prototyping is not just to see how the object functions, not just the technical details that matter. It’s important to see if the object is comfortable to use, not too complicated for an ordinary person or meets the needs of the targeted consumer layer, is logical, etc. It’s important to experience not just pulling the trigger itself, but what comes after that.

How to Switch Adapt a Toy:
It looks very easy, to witch adapt a toy. I don’t really believe I could do it less than 15minutes though, to be fair.

Field Trip – Cerecares:
I really liked that they involve so many volunteers in the process, I think it’s important for social development to not meet the same people everyday, but get more diverse social interaction with a variety of people. It was also good to see to realise that they weren’t very sad, we shouldn’t feel sad for them. Just because their lives are different from ours, it doesn’t necessarily mean they are worse.

Every day Technology Use Chart 1&2, Aimee Mullins talk

Everyday Technology Chart 1

I thought at first I don’t use that many devices  day, but then I realised I use a few but that all the time. I may use my laptop just a few times a day, but I never turn it off, because I may need it suddenly for something urgent. In the past I’ve tried to keep Shabbat, so I didn’t use/touch anything electricity related and it was then when I understood: it’s impossible to live with out them. We turned on the lights before it started so we had light all time, when we were in a hotel we requested keys instead of the cards, even in the hotel there was a Shabbat lift that stopped on every floor so you don’t have to push a button. So even though, practically I didn’t use anything, technology was still crucial part of my life, supporting me.

The device I chose is the fridge/freezer.

  1. Without hearing:
    You just walk up there, open the door, grab what you need/put in what you need, and close the door.
    1: It is very easy to use but
    1: Without hearing you don’t know if you closed the door well, or if you kept the door open for too long. Additional lights could be added, so the fridge would give a visual signal, not just sound.
  2. Without seeing:
    You just walk up there, find the door knob, open the door, and the problem: in communal fridge, people put away other people’s things, making it impossible to distinguish between the bags and food boxes other students put in.
    1: even though, the device itself is easy to use,
    1: the solution should be equally easy: create a fixed space for the person, just a corner, so it will be easier to find things.
  3. Without Walking:
    You roll there, open the door, grab what you need/put in what you need, and close the door.
    1:Easy to use but
    1: in this case as well, people may put your things to the top shelf where you can’t reach it. Again, a fixed space on the bottom shelves should be the solution.
  4. Without hands:
    You walk there, somehow get a chair with you, try to open the door while sitting, grabbing anything you need, shut the door.
    5: Without strong hands, it’s almost impossible to use the fridge. The door is closed too tight, getting anything out from the drawer is almost impossible, getting anything from a higher shelf is impossible.
    5: I couldn’t think of a good solution, prosthetics don’t have that much strength to open a fridge door. Open/closing is sort of out of question, but some sort of grabbing would help a lot. 

Aimee Mullins Talk:
I love how she compared her prosthetics to art and poetry: it’s important to understand that in today’s world aesthetics is just as important as functionality.

VR Tiltes Vol2 | Linda Laszlo | VR/AR Fundamentals


I like the idea of virtual reality within virtual reality. The story and the graphic design seems sort of funny, in a morbid way. Also, I think we have it already/it’s free.


It was one of the first of its kind -I think- and has many at the time revolutionary features in it, such as position tracking (6DOF) or Touch Orbit (this allows the viewer to watch the story from different viewpoints). Moreover, personally I am a big fan of the Little Prince, and it sounds like a great way to experience one of my favourite books, the graphic looks magical too.  http://www.penrosestudios.com/stories/2016/4/13/the-rose-and-i-at-sundance-2016


I watched the video on Youtube, and it was amazing like that. It’s engaging, and involves the viewer in an interesting way: by putting him/her in the front seat. In VR, it can only be better. It was the first Oscar nominated VR project.

Notes on Blindness

This was one of the most unique ideas I’ve ever seen, it’s for people with perfect vision to get a sense how blind people perceive the world around them, especially those who got blind later in their lives and know the shapes and figures of the real world. Although this is not interactive, an audio heavy VR experience would look good in selection/we can learn just how important audio is in VR. Plus in class we talked about that some people think that the graphic design/visuals is the most important part of an immersive experience, Notes on Blindness may prove them wrong.

Comics with Madefire/Oculus+Samsung’s Gear VR

I really like interactive comic books, and I think its an interesting concept to place the comic book industry into VR. “Using Gear VR, Madefire is expanding on its own Motion Books concept, which presents a new way to read comics by presenting one panel after another in a linear and cinematic fashion and animating the drawings inside of them. Inside the headset, this idea goes further, with depth added to the panels and an immersive 360-degree environment surrounding the reader.”


New York has a great subway system if you’re not in a wheelchair:

I am very surprised. I have this image in my head about the US, that everything is accessible as they draw the most attention towards disabled people. Even in Hungary, the metro is fairly approachable. if there’s no elevator, then there is that machine they put next to the staircases, so people can go down where everyone else. Or at the very least there’s a curb cut. Or in Shanghai, I can’t think of a station without an elevator. But much more interesting was that activists could make such a big change in everyday life, a simple solution designed for disabled but beneficial for so much more. If we look at it from this point-of-view, the problem of a disabled person isn’t necessarily unique, it may be found in other healthy people’s lives. Such as the baby in carriage and a person in a wheel chair is a very similar concept. To make a change for one, inevitably will influence the other one’s (or mother’s) life. Or for the blind people making audio textbooks. Actually, not just for blind people. I think visually impaired people are very happy now as audio books and audio textbooks are getting more popular. For instance, I love audio books, listened to a couple of them over the summer and as I can see it Amazon makes its selection bigger and bigger- for the benefit of most of us.

Becky, Barbie’s friend who uses a wheelchair, was discontinued.

I agree that Barbie dolls are very influential, especially in how we look at society. They represent beauty in the eyes of children and hence serves as a role model of beauty, in a phase when our brain and personality is easy to shape.  I just found a 2015 article that lists the most controversial Barbies of all time. I really loved the middle eastern one, I believe it is very thoughtful and very creative. Stop producing the wheelchaired Barbie can be meant in a way that it is not part of the social construction of beauty and conveys the message that people in a wheelchair are not beautiful. However, it may simply mean that there was no demand for it, and we shouldn’t think too much in it. At the end of the day, everything is about business.

Are Colleges Doing Enough to Make Online Videos Accessible for the Blind?

“Letters pop out from a white background, then turn red. Netflix” At first I didn’t understand why is everything narrated in English when I watched Netflix, then I realized their original shows have audio description and I accidentally clicked on that option. But it was very interesting, I remember we closed our eyes and just listened to an episode of the show. It was a weird experience, at first it was like an audio book, the narration is not just well written, the narrator himself is really good. Also, the timing is really good, the narration never intervenes with the original speech in the show. And then I think about NYU, do we even have audio and video resources? I don’t know what I would do in this school if I had problems not seeing or hearing anything around me.

Living in the State of Stuck

“Man came to be seen as composed of a set of mechanisms. This served both to mechanize humankind and to humanize machines.(45)” I’ve never thought of the Industrial Revolution as a trigger to make humans more mechanic or rather to make human and machine one and the same. Interesting that machines are becoming literally organic parts, necessities.

It was sort of funny reading at first about all those laws and governmental actions, then reading that activist movements were needed to actually make the situation of people with disabilities better. I’m not saying that the governmental level support was useless, but I feel governmental acts are similar to the 20th century “People-Focused Efforts”, they usually lack the personal touch. 

3D Face

I believe my facial reconstruction doesn’t look like me at all. But now at least I understand why we have to work with the least amount of polygons: the more I used, the weirder shape my face took. Probably I have to start all over this exercise again. Also, I couldn’t connect two different objects, the face and the ear.

Least Favourite Word; All Technology is Assistive

Least Favourite Word & I’m not your inspiration
I don’t follow the Paralympics, I’ve never even seen an amputated person before. I don’t know how I would react to them, but it seems to me that ‘inspirational’ is a good word if you’re in the same shoes. Or similar shoes. We take it for granted that they suffered in the past without talking to them, maybe the person was born without sight and doesn’t even know what it feels like to be “normal”. As Stella Young mentioned: “We are not real people. We are there to inspire.” What she means is that we don’t meet a disabled person everyday, they don’t do ordinary jobs where we could come across. So people, focusing on the negative side of life, see only their physical appearance, and assume that the person must suffer a lot. I really liked another opinion by Jarryd Wallace: “When someone says they’re inspired by me, I don’t hear, ‘Oh, my gosh, you’re this incredible person,’” Wallace said. “What I hear is, ‘You’re relatable.’” Because that’s what they are, an example how one can shake off hardships and make a better life than they had before. Or an example what to do when you are as different from everyone else as they are. Overcoming obstacles and the constant sense of being difference one needs strength, what can be found in these athletes and their behaviour and point-of-view on the world can serve as a motivation. However, I agree with Stella on that society objectifies disabled people, makes them to serve as a counter perspective: look at them, your life could be worse. Setting very low expectations for them isn’t fair, just because they can’t everything a not disabled person can, doesn’t mean they are incapable of doing anything.

All Technology is Assistive
“But are you sure your phone isn’t a crutch, as it were, for a whole lot of unexamined needs?” This article changes my attitude towards technology; suddenly I feel instead of assisting my everyday needs, it rather creates dependence and addiction. But there were many inventions I really liked, for example the squeeze chairs. I’ve seen some in action, and I honestly think it’s a great idea. Not just for autistic people, but for people suffering from depression, anxiety, panic disorder, etc.

Design Meets Ability
This excerpt is describes an overall framework for understanding the role of commercial design in Assistive Technologies, how the objects should be designed for a person and not the disability. When we meet a disabled person, we shouldn’t just consider his difference, but his personality.

Function Exploration
Interestingly I couldn’t find an option in the settings where all the functions aimed for helping disabled people are listed. I found only one, adjusting the colours for color blind people. There are of course options to enlarge the letters, and the phone can convert speech into text. But these options are not in a separate menu point. And I also broke my laptop, although I would be curious to see the Toshiba options for accessibility as we explored in class the MacBook  ones.

Bettelheim response

Never thought illustrations can have such a big affect on the reader. I just started to realize how many things a writer have to pay attention; not just the story itself but, quite literally, what it is wrapped in. Personally, I’ve never paid much attention to the pictures, usually they were very abstract and I couldn’t get anything out of it. But I believe that sometimes they are helpful, for example in The Little Prince when the narrator speaks about the open and closed snake (snake hat drawing), I didn’t realize what it means, how to imagine it. That picture became essential part of the tale for me. I believe illustrations aren’t necessarily bad for the child’s imagination, especially for the very young ones. Pictures can boost a story, help to understand. Too many illustrations may deprive the reader of the experience of creating a subjective version of the written realm, but a few can help to set the mood, to make the environment something new, something not ordinary.


3 VR experiences and why

The Brookhaven Experiment
It is one of the top rated games so far, also it looks really scary. I am dying watching horror movies, and it would be interesting to experience horror, not just stare at it.

Hunter’s Gate
The best part of this game is the potential for multiplayer raids. I would totally try a multi player adventure game.

+ Google Earth VR and Tiltbrush
Tiltbrush is a must, it is amazing to draw something there.