Daydream Blue (Samsung Gear)
8/10 #enjoyable #calming #virtualworld #easyinstructions #create #quests #minigames
Enjoyable is probably the best way to describe this game, not bad, not great. The scenery is pleasant, the characters are pleasant, it’s an escape into simply a serene camping ground. It reminds me a bit of Runescape/Minecraft type of games where you have to go on mini-quests to build/ buy things. Judging by the online ratings as well, I think most people agree that this game is by no means revolutionary, but nice for what it is. It’s multiplayer which is interesting but I didn’t have a chance to experience that.
Spark of Light (Samsung Gear)
8/10 #greatsenseofdepth #vibrantcolors #gorgeousgraphics #cutecharacters #notoverlyintuitive
This game has an incredible sense of depth. I’ve never thought about a good or bad sense of depth in VR until I experienced this and realized it’s just much better done than other titles. The colors are very vibrant, the characters react in a quirky and quite realistic way, all in all it’s a beautifully designed game. There are minimal instructions which make the gameplay challenging, this can be good or bad depending on whether you find it a fun brain teaser or rather frustrating. I really enjoyed the graphics but was not very interested in the gameplay.
Star Chart (Samsung Gear)
8/10 #educational #explore #beautiful #space #straightforward
This has to be reviewed with the understanding that it’s meant to be educational, not necessarily fun. For that purpose, it’s excellent. If I was a student and learning about the galaxy, I would literally be blown away by being transported into space. The instructions are useful and simple, the amount of information provided per planet is great, and visuals are enlightening (e.g. viewing the dark side of the moon). Finding a specific planet can be a bit challenging, but I think that’s actually more realistic than the 3D models I used growing up. I think Star Chart is an excellent example of educational VR.
8/10 #vibrantgraphics #littleworld #godlikeperspective #adventure #fighting
Unlike a lot of adventure games, this isn’t played from a first-person perspective but rather the third-person, as if you’re God watching this mouse (Quill) go on an adventure. It’s interesting because every scene is very small, intimate, as if you’re looking into a dollhouse. The scenery is really well done and the gameplay is very realistic (e.g. Quill behaves in a way on-part in terms of realism with non-VR games). My only quip is that I personally just don’t like fighting games and was surprised that given such cute characters, it turned out to be a fighting game.