NOC – Week9: Oscillation by Bruce



This time I am trying to create a mesh that looks like cloth.  Drag it, tear it, throw it away.

It’s pretty much dots connecting to nearby grid. The only interesting part about the project is, when the force between points exceeds a value, the spring will be marked as broken, and will be removed after the calculation.

UAS – The Real American Dream Park

Once upon a time, a theme park called American Dream Park opened its gate in Shanghai in 1996. Only after a few years, the park was shut down completely. While sitting at another end of the Metro Line 11 is Disneyland, the so-called real Amercian theme park is filled with people all the time. The story will follow one person’s perspective.

Who: Our main character is one person that has been to the American Dream Park when he/she was young

What: We are going to begin our journey at American Dream Park. We try to enter the site which is under removing construction. We walk with the main character, talking about the past days when there were tourists. Probably we will talk with the construction worker to see if they know about the history of the site. We will talk to the security guard, to know how many people are trying to enter the park after shutting down. We will then follow the Metro Line 11, all the way to Disneyland. After experiencing the Disneyland, we ask the main character about which one is more special to him/her, why, and which is the real Amercian dream park. We’ll probably insert drone footages of other theme parks in/around Shanghai, make comparisons and leave an open end for the audience to think about the future of dream parks in China.

When: As soon as possible, before the stuff in the site is removed completely.

Where: The American Dream Park, Disneyland, and other theme parks nearby. Scenarios along Metro Line 11 will be shown as Timelapse or montages.

Why: One thing can have very different meanings to different people. American Dream Park is in many places, inferior to Disneyland. But it became a very special place for a certain group of people because of its post-apocalypse look, and potentially dangerous adventure. Maybe Disneyland is the real American dream park for many people, for people that have been to the American Dream Park before and after the shutdown, that disappearing park is more memorable to them. This aerial/ground combined story is a good way to preserve people’s emotions and thoughts about something that has to fade out in the history.

So what? It may not make sense to many people, but one day people living in the apartment built on the site of American Dream Park will be able to know the history and how special it means to some people. It is more important to document, preserve, and make people think, rather than entertaining.

Style: Ramping up from the beginning, our main character is really willing to get into the park again. We can talk about the park, about what he saw and experienced to heat it up. Once we get to the site, the almost removed theme park makes it shocking and sad. And then we make our way to Disneyland, getting excited again, but can’t find the passion and feeling we had about American Dream Park when we are there. Showing more people are going to the popular Disneyland while some other interesting local theme parks are facing serious challenges, we end to leave the question to the audience to answer.

Research resources:

What we can bring to Disneyland, what we can’t:

How special it is to people that have been there:

NYTimes article about the park:

VR/AR – Notes on Blindness Review by Bruce

What does blindness look like? Notes on Blindness gives a beautiful answer. With the narration and beautiful visualization of spatial sound, and scene building with user interaction, this VR experience builds a solid package. The complete darkness and light particles reduced motion sickness and gives the player clear directions to follow.

Although I think they could reduce the usage of text, just use visual hints could be fine, and even more immersive.

UAS – Proposal by Bruce

Site: American Dream Park 美国梦幻乐园

American Dream Park is literally the first theme park in China. Modeled after theme parks in the US with America and Europe scenery and lifestyle themes, the park opened its gate in 1996 and never sold a ticket after 2001. The park was then almost forgotten by everyone, but there were still people climbing into the ruins to explore the deserted park that they were unable to visit during its glory days. The site was gradually taken control by the nature, with green plants growing everywhere and tearing down the unmaintained buildings.

Image Source:

With this typical post-apocalyptic look, this park was quite popular within some small photographer circles.

However, the park is now in the process of being removed. It will be replaced by housing for the low-income. I’m not sure how much of the site is still there, since it officially started in September.

Linked by Metro Line 11, Disneyland sits on the other side. This real “American” park is now the go-to place for many people, while American Dream Park was where every student dreams about going. We could probably look for people that had been there and then experienced Disneyland and review them.

The aerial perspective enables us to see the overall image of the deserted land, where it sits, and the process of being removed. It’s quite hard and dangerous to go in in person, so we can let the UAV go in and capture images in a safer way.

This is the satellite image of the site. We need to evaluate if their is still stuff left to shoot since it’s under active reconstruction, and Chinese workers work fast.

VR/AR – Rez Infinite by Bruce

This is a remake of an old music shooting game. It’s not really like shooting, but swiping through the objects. The new Area X is point cloud based, modern looking, making it less dizzy in VR. But the original game mode is really dizzy. However, there is one thing that I really made me dizzy. The turning is not matched to your head motion, making large turns very dizzy. It’s like you move your head and it starts moving, you stop moving it’s still moving. Other than that, the game looks really good, and the music is awesome.

VR/AR – Google Spotlight Series: Pearl by Bruce

Haven’t seen storytelling like this yet. Being in the hatchback for all the time, it’s actually really pleasant to look around and see the story developing along with the music. The music is magically capturing the spatial feeling of being in a car. The visuals are flat and low-poly, but full of color and beautiful lightings, guiding the visual attention. I really hope this could be made into stereo spherical.

VR/AR – Google Earth VR by Bruce

Although this title is labeled as out, it’s still one of my favorite VR titles. Being able to explore the largest 3D repository of earth images and models like a god is just awesome… Being able to move in large scale in VR is definitely full of motion sickness. But Google is putting some efforts into fighting with it and it turned out pretty well. The only complaint I have is being unable to navigate in Streetview.

VR/AR – Superhot by Bruce

This game is super, hot! Combined with Oculus Touch controller and freedom of motion, the game really gives player a feeling of being super-powered. It’s like a Matrix movements in FPS POV, being played by the player. The visuals are pretty VR friendly and no mismatch with real movements are spotted.