The 2 Sol Lewitt’s game rules I created：
1.Use a marker to decorate an egg.
2.Place this egg where its emotion is revealed.
Before examining on whether my creation is pushing against boundaries, I need to know what is exactly the boundary between game and art. One obvious difference between art and games is that you can win a game. As I got to know in the first stage of this class, a game has rules, points, objectives, and outcomes. Roger Ebert claims:” Someone might cite an immersive game without points or rules, but I would say then it ceases to be a game and becomes a representation of a story, a novel, a play, dance, a film. Those are things you cannot win; you can only experience them.” The answer to this questions leads to an obvious fact: the boundary between art and game is caused by the difference between win and experience.
Based on that, the provocations I try to create lie in the argument that one cannot prevent any experience from taking place if he wants to realize one objective. One can neither deny the fact that experiencing itself is an objective. The gameart that we try to realize is again the stage where these two sides decide to reconcile and to allow the existence of some specific creations. As a reaction, this specific creation strengthens my provocation from which I try to prove the possibility of a balance between win and experience.
The first rule of my game provides the player with artistic intentions. As I use the term “decorate”, players will intentionally step on the way towards beauty, or at least, not the opposite way towards beauty. Hence, to draw a beautiful egg becomes their win conditions. As Sharp posed the question “what happens if a game maker wants to create a game with artistic intentions? What happens when a game maker uses the language and idiom of games and their play as a medium for expression?” The answer to this question then introduces the experiences of art within a game.
Simply being immersed in a nice-looking environment, or building up a tower defend system does not in itself qualify a game as art. There are plenty of games that never intend to be art. In fact, most games are made with the sole purpose of creating income. However in my game, the current rule poses the intention to be art on the player but also gives them plenty of space to create. It tries to imbue the players with experiences that equals paintings, sculptures, songs but also makes the player feel free just as in a game where they have the right to make choices.
Continued from beauty in the art world, emotions and imagination are revealed in the second rule which bring art to life. While a complete definition of art cannot be provided here, a search on Wikipedia suggests that art is “the expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture, producing works to be appreciated primarily for their beauty or emotional power”. It is human imagination and the emotions that the players give to the egg makes this game art but also make this art piece a game if the mark and the idea is qualified to be art. Since It is important to realize that not all artistic intention meet the criteria of what is beauty. For instance, there is a very real divide between designers and artists which at its basic level is craft versus art. Where all games are designed, not all design is art. A craft is not necessarily a piece of art.
In addition to all the analysis above, I think besides making it possible to win and experience at the same time, this game indicates the unlimited development space for personalizing the artistic experience while still retaining the authority of the artist. In video games we find three distinct voices: the creator, the game, and the player. Those who play a game are following the story of the author and are bound by the constructs of the rules—but based on the choices they make. The experience can be completely personal. As in this egg game, one can use his piece of egg show to convey certain feeling or argument. If one observe the work of another and find in it personal connection, then art has been achieved.