Week 6: Response to On the Rights of Molotov Man and Lethem (Vasudevan)

Response to On the Rights of Molotov Man:

In this article, we see both Joy Garnett and Susan’s interpretation on this same Molotov Man, although presented differently in their work. While reading Joy’s part and relating back to the TED Talk we watched last week, my previous conception of copyright begins to change. I begin to understand that art, presented to the public, is not only used for appreciation, but also for communication. The process of reusing can be seen as a communication between the initial creator and whoever is reusing it. As Joy states, “[the] mission [of a document] is, in part, to provide the public with a record of events of social and historical value”. It is during this process that creations, maybe unexpected to the initial creator, can appear. However, the context Susan gives makes me wonder the consequence if there is misinterpretation in the process of recreation. In this case, while Susan took the photo when he is throwing bomb to the national guard, it is largely mistranslated by others and used for different or even contrary purposes. Hence, it leads to another question that should we respect the initial purpose when we are reusing existing work. It is still hard and unclear for me to answer this question in a comprehensive way.

Response to “The Ecstasy of Influence: A Plagiarism”:

For me, the most attractive part of this article is its interpretation of copyright as a production of consuming market. It is largely because of the capital value art may possess that motivates people to protect intellectual property. And I often feel that consuming market restricted creation. Since people are too focused on their work’s capital value. Being occupied by protecting or creating  their capital value as much as possible, creators may lose their passion and motivation to really create. Also, it is really interesting Lethem proposes the concept of gift economy. If we can understanding art under gift market, the boundaries of creation may be broken and we can see more and more art appear anywhere and anytime by anyone.

Week 6: Interactive Comic Project (Vasudevan)

Partner: Mengxuan (Makenzie) Zhang

Link: 192.168.50.184/~yc2548/comic

Description: Our comic project is called “Time Monster”, and it narrates a story that when you fail to manage your time, Time Monster will show up and offer extra time with the expense of future time. However, this method may help you at the first few times, but relying on Time Monster will lead you to death–after running out of all your time.

How it works:

When users first enter our Website, there are four pictures showing as an opening, after clicking on “next” button, the next four pictures will introduce “Time Monster”, who can help extend the time with the expense of future time. Here, by clicking on the dialog box, users can make their first choice–accepting help or not. If users choose to deny it, they will fail on their assignment, which is one of the endings. However, if users choose to accept it, Time Monster will work and time will be extended. Users can click on the text saying “click to see the magic” to see how magic works and how time is consumed up again. After calling Time Monster more than three times, Time Monster will alert that this is the last chance users have to extend time, which lead to another choice–using last chance or not. If users decide to use the last chance, users will die afterwards and story ends; if they decide to save the last chance, they will end up living as an elder, since their time has been used.    Continue reading

Week5: Response to Ferguson’s Talk (Vasudevan)

Ferguson’s talk actually answers a question for me: how can musicians create all these different melodies. It turns out that musicians, like Bob Dylan, copy and reconstruct other existing melodies to create new one. The same applies to technical designs. Ferguson suggests that we should “embrace remix”, but the problem lies on what is remixing. I think the key difference between “remix” and “plagiarism” is whether you develop the existing thing with your own idea or not. It is true that innovations are not achieved by one person or one generation, rather it requires generations’ of work and remix them into one. But the point is, you cannot simply combine or use existing elements, but need to truly merge them together to serve your product, which is exactly the charm of remix. And also, as Ferguson mentions, we should be brave and also responsible to admit our ideas are borrowed from others. It is not only a respect towards previous innovators, but also may help people to trace the origins and build their own inspired products accordingly.

Week3: DOM and BOM mini-project (Vasudevan)

Link: http://192.168.50.184/~yc2548/js-exercise-1/

I made three basic changes to the website. First, I made a pop-up window when clicking “Puppies” tag at the navigation bar. In that “puppies” page, I added a button to switch the picture displayed. Second, when clicking “bunnies” tag, I made a confirm box and a alert when clicking “foxes”. Also, I made the effect that when clicking on the red text in the first paragraph, one of the pictures would switch and the text would change back to black.

Week 3: Idea of Comic Project (Vasudevan)

Our rough idea is superhero in NYU Shanghai. As we are all super busy with our assignments, there is time when we wish one day could be longer, especially before deadline. That’s when superhero (maybe TimeMan?) will appear and help to extend your time. Max and I are still thinking about what consequence it may have hence have not decided the ending yet. The main interaction may be user choosing how much time he/she wants to extend, which will influence the story. But we will work on adding more interaction.

Week 2: Two interesting websites (Vasudevan)

https://www.justareflektor.com/

This website enables user to change the way of visually presenting this movie. By moving around user’s portable devices, the light and effect presented would change. It extends my thoughts about interaction–I used to relate it mainly with mouse and keyboard. Also, it does not lead users to act like most interactive websites do, but leave full space for users to make their own movie.

http://www.because-recollection.com/cerrone

This website fascinates me because it designs the way how users will hear music based on the album art.  It inspires me how to do design based on existing art, like pictures or music, instead of doing everything from scratch. One of my favorites is this one:user is asked to grab the zip to hear the music, which corresponds to the album art.

Week 2: Response to McCloud (Vasudevan)

What interests me most is McCloud illustrates that when background like bricks tends to be realistic and characters are more simplified, readers are led to identify themselves with the characters and “enter” the comics. In addition, I find out that all the characters of comics, like closure and time frames, are created by the author to lead us using our imagination to fill blanks–in the way that the author already set for us. Hence, I learned that instead of just describe what I want to say, I should also consider the interaction between comics and readers so that readers can enjoy imaging themselves as character in comics unconsciously.

But still, I am curious about the function of words and icons in comics–how will it influence readers’ feelings. For example, I found there are a lot of words in the first two chapters and many of them don’t relate to the icons tightly, which make me wonder whether it is necessary to present this book in comics. But then, in the following two chapters, words seem to be bond with icon more tightly. So I wonder what criteria we should depend on when deciding the portion of words and icons.

CSS exercise link: 192.168.50.184/~yc2548/css-mini-exercise

Week2: Use CSS for Style (Vasudevan)

Link to my website: http://192.168.50.184/~yc2548/week2

After learning CSS, I made the following changes to advance my website:

  1. I created a start page and used the poster to link to three different pages.
  2. I changed the text-align to make headers at the center and also changed the font.
  3. I inserted a background photo. I struggled a lot during this part, since I did not know how to make the photo cover the whole page and fit the web size. Then I looked up and learned to use “background-size” and “background-repeat” to make the picture cover the web perfectly.
  4. I used “opacity” and “image:hover” to change the opacity of pictures depending on whether the mouse points at the picture or not.
  5. For each introduction page, I adjusted the way of displaying different elements and their position.
  6. Also, I used “ul.list” to add bullet points to external links.

Further improvements:

Although I tried to look up online, I still do not know how to let music stops playing automatically when users click to play the YouTube video. So I had to add the audio controller, which I intended to let it disappear.

Week 2: Photoshop (Vasudevan)

To make this picture, I first used Magnetic Lasso Tool to select three characters–monkey, penguin and statue–from three photos I took. Then I combined them in a new layer and applied “Post Edges” filter. Then I saved it as a pattern and created a new file, filling it with “custom pattern”. I tried several different scripts and decided to use “spiral”.

Week2: Response to McLuhan (Vasudevan)

McLuhan claims in his “the Medium Is the Message” that people, who say that the nature of technology depends on how we use it, have “somnambulism” (154). This view is quite shocking to me since it is what I have been told for years–technology itself is neutral. But McLuhan explains that we should pay attention to media itself–how it influences the “scale or pace or pattern” of human life–instead of the content of it (152). From my understanding, it means that the nature of media changes the way people think and construct society. Before printing and Internet appear, which makes information spread worldwide, it is hard or even unimaginable to create a so-called uniform criteria which people are supposed to fit in to survive. Hence, regardless of what content media carries, same media would have same impact on society. The reason why we need to separate media and content is to conquer the fragmentation of mechanization and be sensitive to diverse forms including whole and pieces.

However, I am confused about what he means by saying “[h]e acquires the illusion of the third dimension and the ‘private point of view'” (159). I agree with him that what we think has already been influenced or shaped by medium. Does it mean that while we believe our thoughts are independent and rational, we actually cannot dissociate ourselves from whatever we are thinking?