Animation | Final Project | Gao Yang



A story of a blind cat



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A 1-2 sentence short description of your project

The animation is a story of a blind cat. It starts from summer when the little cat was born and cannot see. But it can see clearly in the end in spring.


 Credit to any collaborators and/or media sources


Link to your project development site/blog/moodboard

(You can go to the process category to see how I made this animation. The ‘All about the cat’, ‘Spring’, ‘Summer’, ‘Autumn’ and ‘Winter’ categories are the material I found before starting the animation. )

A paragraph describing the development of your concept/story/idea

At first, I want to make an animation that is cute and I want my main character to be a cat. And then I enrich my story by enriching many plots—the cat was blind at the beginning, the cat can see in the end, etc. Also, I chose Adobe Illustrator and Adobe After Effect to make the animation since illustrator can make the style like an illustration. Wanting to indicate the time goes by, so I chose four seasons to make that happen—summer, autumn, winter and spring. Since in spring there’re a lot of flowers have come to bloom, which I can use to be the background of spring. The different things that happen to the cat can cause many interesting reactions.

A paragraph describing the materials/techniques/technology you used

I used AI and AE to make my animation. I used AI to draw the basic character. As my animation is cute style, so I draw everything very cute in AI. After that, I use AE to animate the character. AE is really powerful, even though I have used it for almost half semester, I still feel that I cannot get 10% of it. After Animation class, I still want to explain more in AE. In addition, AE can also draw some simple shape, so if the image is not that difficult, sometimes I chose to draw it in AE. Most drawings are by mouse and some of them are by sketchbook.

A paragraph describing what you learned from the process and how this could influence future work or projects (related to animation and/or other art/tech/design).

I am so glad that I take animation this semester with a fantastic professor. Animation really opens up a new door for me. I will keep explore After Effects for sure. And during this animation, I also want to learn something about design and how to harmonize color. I realize it is so nice to see comfortable drawings. In addition, I am also happy to study with lots of talent classmates, I can learn a lot of things from them.

Animation: Final Project “Squiggle”, Ashley Friedland

For my project, I depicted a little creature popping out of a mug, bouncing over to some glasses, interacting with them, then hopping onto my bed to get to sleep. I used Animate to make four different scenes. I then exported all the drawings to After Effects where I composited the Animate files with pictures and sound. I took all the photos and recorded all the sounds. When animating, I used keyframes – having the two bookends of the sequences then drawing the middle, then continuing to work the middles until the sequence was complete. I drew out on paper my whole jump sequence so I could reference it whenever. I originally was going to have 8 different pictures to watch Squiggle jump onto the floor and climb up the bed but was given the advice that doing so was too many transitions and made it too crazy to watch. I, therefore, chopped it down to the four I have: the mug, the glasses, the covers, and the pillow. I enjoyed animating Squiggle as I’ve been drawing him for years and now had the chance to bring him to life. I learned a lot about frame rate, sound timing, and exporting through this process.

Final Animation Documentation || Kevin Pham

Title: Surprise! I’m not black.Screen Shot 2017-05-21 at 3.25.38 AM


Description: I am Vietnamese, but apparently my name and face doesn’t make it obvious.

Collaborators: Huge thank you to Tim Szetela and the Animation class for it has opened up a new medium to me and it is something I am really hoping to continue working with. Special shout out to “sWooZie” and “Stuff By David” channels on Youtube because their styles of drawing and story telling inspired my own aesthetic.
Here are the songs I used for the video. Copyright Free.

Mood Board:

Idea Development: So my idea started with me being interested in telling a story about my life in college. I guess I had always been interested in those vlog style stories and I wanted to do something in the same manner. I knew that I was absolute trash at drawing, but I realized that was actually something that could work in my project. I am a big fan of the ugly aesthetic of terrible drawings as I think the content is more important. The visuals just serve as ways to enhance a story. And I wanted to keep it simple with the drawings. From there I also have been fascinated with the idea of drawing on live videos for a while (big reason why I took the class) so I thought I wanted to try a bit of that. That idea eventually led to rotoscoping. So it became a part for me where I could combine a technical skill I wanted to learn along with doing something I could already do.
As for the story aspect, this came quick because I was thinking about what I wanted to tell that was just short and sweet, straight to the point. I had been getting pretty tan of late so I remembered instances in which I had been mistaken for being black, so I figured why not tell a story that way.
That led me to my final idea of starting off with rotoscoping to signal an animated project was in the works and then animating the story, intertwined with live video of me talking.

Screen Shot 2017-05-21 at 5.41.45 AM

Technical Aspects: For my animation, I worked primarily with Adobe Animate and Adobe Premiere Pro. I also worked with Adobe After Effects. I also used my Canon 70D  and a Tascam DR-40 along with a shotgun mic in order to produce my real time video aspect of the project.
So how I went about it was I first used Adobe After Effects so I could get used to the drawing on video and I wanted to see what it looked like. It ended up working fine, so then I would later move onto Adobe Animate.
For the video part, I filmed my story and then I edited it in Premiere Pro. After that I exported the video and imported it into Animate so that I could work on the animation. I first did rotoscoping with my intro to the project, and then drawing in my animation for the story part. Afterwards I put it all into Premiere Pro and synced it with the audio.

Takeaways: I really wish I had a) more time b) less responsibilities. I wish I had time where I could just strictly work on animating because I have found it to be, while really challenging, quite a fun thing to do. I don’t like having to sink in so much time into something as slow as rotoscoping, especially since my drawings are awful, but it actually feels so good to look at it afterwards. That is something I am proud of, me learning how to better work rotoscoping and programs Animate and After Effects. While AE definitely needs more work, I am quite comfortable with Animate at this point so I am really happy about that. As for future application, this is something I definitely want to stay with and continue working on. Perhaps not animating stories like this, but combining certain techniques and programs and seeing if they can add in additional layers of creativity to videos that I will be producing in the future. I am a video-orientated person and I want to make sure animation is in my future with this as well. Thank you for a great semester.

The Next Station

A video installation about “life review” phenomena based on 2017 Saint Petersburg Metro bombing.
Thank you to free silhouettes pictures on Google and sounds from

7) From the beginning I knew that I want to make a video installtion with a train about bombing but I didn’t really know what to do for sure and what will happen at that moment. After talking with my friends about it, I got an idea from one friend that everything is stopping and that moment and becomes slower. Another friend said maybe all the life of the person flashes before his/her eyes. I decided to go with these ideas.

I knew from the beginning that I would use black background and black silhouettes because I like how black screen merges with a wall in a classroom almost becoming part of it. The most difficult part was to actually design the train, making  desicions what things to hide and what things to highlight, I wanted to make it look minimalistic and happy in the with a design I chose of only white windows, which are adopted to Saint-Peterburg subway cars’ style. In the beginning I wanted to install my project in the small booth, projecting  on all four walls, so the train will move from one wall to another around the viewer in the circle but I decided to get rid of this idea, not being sure that I will have time to build a booth. After lots of designing decision I made decision to put projectors linear near each other, to represent 3 carriages of the train, with emphasize on the middle on, so that after the bombing it will be clear that the middle carriage  is broken and not available anymore and the other two are still moving.



I designed the background and the train in the Illustrator, I downloaded some silhouettes from google free sources and some I drew on my own in Photoshop. Thought the process I  always went to 9th floor to see how everything would look on the projector. Broken and falling window I also separated into layers  in Photoshop. I composed everything in Adobe Aftereffects, using different tools and effects. The most used tools were position and puppet tool, which is really hard to control and I spent a lot of time on it, and I think I could do it somehow easier and faster. Then I composed sounds, trying to find the most interesting sounds for subway announcements and different sound effects. After that I finally got three projectors and tried setting up two of them to see how it would look together. There was a problem that one projector in the end was not the same as other two and I wasn’t sure how to play all of them at the same time.

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I learned a lot about animation in this class and I’m so happy I got a chance to take it in the end. I learned many different animation tools and techniques. I did’t use them all in my final project because I wanted to focus on learning Adobe After Effects. As for the final project itself I learned how to not to give up on original idea even if you are experiencing difficulties and stay with it (there were few times I just really  wanted to change idea). Also how to be able to simplify original ideas based on equipment and time available. I learned that even 2 mins can require looots of work. I’m happy with what I got in the end and I only wish I could make it longer if I had time. This class will definitely be useful for my internship in Moscow with light shows and interactive installations, I’m so happy I learned basics of After effects and I wanna learn more of it this summer. Thank you so much to Tim and all the classmates whose amazing work helped me to push myself harder.



Animation Week 14: Final Project Documentation (Szetela)


City Life






Link to Youtube


The final project City Life describes a world where organs become normal parts of the city. The main character walks through the city and interacts with those organs in a peaceful way.


All the sound effects come from

The background music in the scene of claw machine is <오락실> by V.A..

Link to Moodboard


My original story was about an illustrator whose drawings became alive. Later I found that my classmate had a similar idea, so I planned to make it weirder. In my moodboard I mentioned that I was so impressed by the scene of eyes appearing on the wall in the Japanese cartoon Hell Girl that it became the primary concept of my project. Based on this setting, I added more organs to my story, and distributed them into the city. So generally my animated film was made up of several independent scenes and each one had an organ. However, later when I tried to combine those pieces, I had trouble in transitions. In the end, I decided to set up a main character and let her connect the story line. Also, in course of arranging the scenes, I adjusted some organs depending on my inspirations. I replaced mouth with brain because I felt that a story of brain might be more interesting and meaningful.

Materials /  Technology

Basically, I drew everything with the digital tablet in Adobe Photoshop, put frames together in Adobe Animate, and finally combined them in Adobe After Effects. For example, in the scene of the girl walking past eyes, I had five separated elements: the walking girl, three eyes, and the background. In terms of the walk cycle, I drew each frame of the movement in Photoshop, and imported these pieces of work to Animate so that they could become a video. Then I put the loop of the walking girl into After Effects, and created the feeling of walking by adjusting the xyz position and scale. Another typical example was about the claw in the claw machine. I divided the claw into four components: top, middle, left half claw, and right half. They were drawn as different layers in Photoshop, and I used After Effects to control each layer’s movement.


The most important lesson that I have learned from the project is choosing an appropriate method. Given a second chance, I would use rotoscope instead of creating everything by myself. Rotoscope is efficient as well as practical. The way in which I created my project is quite inefficient, and even restricts the development of the story. Once if I want to make any changes, I have to repeat the changes in three software, and cannot see the outcome directly. Moreover, I have learned that a good idea is worth more. Compared to my classmates’ works, I feel that good animated films always have obsessing stories or strong emotions. It encourages me to consider the balance between “what I want to convey” and “what audience want to see”. Such kind of profound thinking will probably help my future work.

Animation Final Project Documentation (Tim Szetela) by Zersh

1) Title: Adventure in Shanghai
2) Screenshot:屏幕快照 2017-05-20 下午9.32.08screenshot
屏幕快照 2017-05-20 下午9.33.48
3) Link
4) Description of the project
My animation is an introduction to some interesting feature of Shanghai but from a different and special perspective and narrative. It represents the perspective of someone who first visits Shanghai and shows some common encounters he would face. In my animation, I showed four typical cases about the delicious food, the incomprehensible Shanghainese, the terrible traffic, and the beautiful skyline.
5) Credit
Humen Sound and Authorization:
Girl sound credit to Yunling Hu
Other Music Music Resources:
6) Project Development Site
7) The development of concept/story/idea
Initially, my idea about my final project animation is to combine the reality and my animation because I really enjoyed the harmony of the colors between them.
I changed my idea when I was doing my Street Food project and visiting Wujiaochan. I found many interesting things in Shanghai, and I imagined the narratives when someone is first visiting Shanghai. What would he do, what would he eat, where would he visit, what interesting things would he encounter. So I wrote down the narratives I wanted to show to my audience, it is a travel narrative, but it is also a travel guide to those who first visit Shanghai.
8)The materials/techniques/technology I used
Basically, I used 5 Adobe Softwares: Photoshop, After Effect, Premiere, Animate, Illustrator. For most of my animation, I used After Effect and Animate.
The problem I faced when I was finishing my rough cut is the pixelation and the frame size. I set up the frame size as 1600*1200 as the ratio for 4:3. So as you can see I made the rough cut in 1600*1200. So for the final project, I resized all the scenes and converted them to 1920*1080. So for most of my scenes, I drew the characters and stuff in the Animate and then used the AE to add motion in it. Also for the background image, I used Photoshop and Illustrator to alter the color and style of the image.
9) Reflection and how this could influence future work or projects 
IMA is a very collaborated major, not only with the classmates and teammates in the same class but also with the other classes within the major. I got this idea because as I stated, my final project idea was inspired when I was doing my Street Food mapping project. I think this is so common in the IMA field because all of the classes I took were so creative and inspirational.
From my perspective, this class is the most interesting IMA course I took and I really learned a plenty of techniques and software. It is helpful for my future animation, design, and other projects. At the beginning of this course, I thought making animation would be easy with these advanced technologies in Adobe, however, throughout the process during the semester, I gradually found out what “make an animation” and how hard it is to alter every detail including the motion, the background image, the color, the music, the match….. to make a perfect animation. I would definitely take more courses related to animation in New York, and I want to continue my career in animation!!!

My Final Animation Documentation, Olesia

  1. The Title of my movie is pretty simple- My Cat Fiji.

2. Here is the link to it on YouTube:

3. Basically, this is just a short introduction into my cat’s daily routine. In the movie, he pees, plays with my dad, twice, and cleans himself. I just wanted to create a short animated version of my lovely cat.

4. There were no collaborators and no external media resources were used. All the sounds in my animation are taken from the real videos of my cat.

5. Here is the link to my mood board:

6. Initially, I had a completely different idea as I wanted to create a story of my life +dancing with Beyonce. But after careful consideration and some trial and errors I decided to create an animation about my cat. However, I wanted to include more actions to the film but due to limited time and troubles in my personal life aka breaking up with my boyfriend I had to stick to what I had had at that time. Anyways, I’m pretty satisfied with the final result and the only problem I see is concern with frame size and pixelation. But these problems don’t bother me so much. The development went really smoothly- once I got what techniques I wanted to use, the whole process was easy and just required a lot of time and perseverance. I just wish I had included a part where my cat dances, this would have been hilarious. But there is not subjunctive mood in real life, so moving on.

7. I used all Adobe Software: Photoshop, Premiere, After Effects and Animate. Most of the work was done in Animate and After Effects. I’m really glad I had a chance to work more with Adobe software because it will be extremely useful for my future career.

8. Again, I’ve learnt a good deal of after effects and animate skills. These two will be extremely beneficial for my work as I intend to work either on television or in film industry, focusing on post-production and editing. So, I’m really happy I took this course.

Thanks to the best professor I’ve ever had. I’ll continue learning 3D animation in NY next Fall.Screen Shot 2017-05-20 at 8.17.22 PM


Alebrije by Alejandra Trejo Animation Final Documentation


A dull environment becomes full of life thanks to a magical creature.

Ever since we started brain storming ideas for our final project, I knew I wanted to work with alebrijes. I’ve always liked this creatures made by Mexican artisans because I love their colors and patterns. At first, I was trying to force myself to have a storyline in which the alebrijes could be incorporated but I wasn’t truly sold on that. Tim suggested to do something more abstract since my initial interest in alebrijes was related to their colors. I decided to follow his suggestion but I deviated from my original idea by trying to incorporate too many other elements of Mexican culture into my animation. I wasted a lot of time finding sources of inspiration and drafting how I could integrate everything Mexican into one animation. Since this was too ambitious of a project, I decided to focus just on my original idea of working with alebrijes.

While I was still trying to have a storyline for my animation I came up with the idea of having a town that was very gray and boring because alebrijes were banned.  In my original storyline, a girl would meet an alebrije and bring it to her town and in turn that would make the town full of color and happiness. In the final iteration of my animation, I retained this concept of alebrijes bringing life into dull places by having a depressing room turn into a happy one with the help of an alebrije. However, the middle part of my animation was abstract instead of following a proper storyline.

My entire animation was done digitally. I used the Adobe Suite to create my animation. I first used Photoshop to draw the alebrije from a picture as well as to create the sad and happy rooms. Then I used Animate to create the abstract animations. Instead of animating the entire abstract scenes with this software, I just animated the little components that made up the larger abstract animation. I pieced together the abstract scenes of my animations in After Effects. Finally, I mixed the audio using Premiere.

While animating Alebrije I learned so much about myself as a creative as well as the creative process itself.  I really appreciated having my classmates feedback about my animation. as well as having Tim’s input. Showing my animation to someone else was really helpful as other people pointed out things that I wasn’t aware of. For example, both Tim and my roomate told me that the transition from a sad scene to a happy one wasn’t clear enough. Since I was the one constructing these scenes I knew that things had changed but I wouldn’t have realized that it wasn’t clear to others if I hadn’t gotten their feedback. This is why from now on I’ll make sure to show others my work to make sure that my message is clear enough.

Making Alebrije also allowed me to learn more about myself as a creative. I discovered that I’m the kind of person who doesn’t start until I’m sure what I want to do. While this is not a bad thing in itself, I realized that for projects that have a short deadline I should be flexible enough and start animating even if I don’t know what’s going to happen every second of my animation.

Overall, this animation class was a great learning experience not only in terms of animation but also about the creative process. I learned so many different animation techniques and I definitely have a bigger appreciation for animation as I’m now more familiar with the process of creating a short animated film. I’ll definitely apply all of this knowledge into my future creative projects.

Here are my two project development websites:

And here are the music sources I used:

Animation Final Project—A Traditional Chinese Short Animatic Scene.

When I was asked to pick a creative person to study in Creativity Considered class, I picked Miyazaki Hayao and studied his creative life as a person and also an animator. He was brave keep his own way of animating using hand-drawings. I was impressed deeply by Miyazaki’s conservative and also “self-focused” way of creating art, and for my final project in Animation class with Prof. Tim, I follow my own understanding of Traditional Chinese picture and scenes and used hand-draw in Adobe Animate and Photoshop to create this piece, Qingming.

The most satisfied moment about creating this piece came when I found myself got fluent navigating from one soft ware to another soft ware. With highly concentration, certain software would come into my mind when I knew it’s time to create another scene.

Screen Shot 2017-05-14 at 6.55.11 PM

This picture shows that I used combination of different software to combine different element to the animation. Generally, thee is one rule I kept while I was animating: For the element that I would like to control its movement, I would designed it in Photoshop without background layer, and then save the Photoshop file and imported it to the After Effect. In After Effect, I could move the element around by going to Transform and changed the scale, position, opacity and etc et cetera. But for the animatic scene, I sticked to Adobe Animate.

One inspiration I got about tightening scenes together came from one scene in 2016 Oscar Winning short film Piper 

This film introduces us to the main character on 26s, with a bird flying and passing the green grass. We were then saw the little bird inside the green grass sitting on the sand. I felt that this could be used as a technique to introduce a character, or to connect a scene. With the bird fly, we have keep the audience busy while watching the flying bird and then surprise the audience with another scene on the way, and then drag the audience’s attention to the new surprising scene and let the introduction scene fade out.

In my own animation, I let a bird fly to the bamboo to introduce the mountain and the bamboo, and to fade out the bird, I made it transform into a branch of the bamboo.

One thing I wan to mention about the sound design is that I recorded water dropping sound from an old temple in Shanghai to be used as the footstep sound of the character. I think that this is a creative moment because the character is not a normal character that has two legs and a body, but instead, it only has two legs and stood like the Chinese Character “人“,which means people. That’s why I think it is better to use water sounds for the footstep sounds.


Millie Wong “SexuWHALE” Animation Final Documentation


Sure, there are plenty of other fish out there in the sea but… what if fish just don’t float your boat? What if you’d rather… swim with the dolphins (if you know what we mean)? A goofy and punny animation on going with the flow originally performed in the 2016 NYU Shanghai Reality Show.

Script credit to Agnes Santiano. Originally performed by Agnes Santiano, Konrad Krawczyk, Tri Hoang. Voice acting credits to Agnes, Konrad, and Tyler Roman. Background music played by Agnes Santiano. All animated by Millie Wong.
A paragraph describing the development of your concept/story/idea:

The idea to animate this script was based on motivation for myself. I knew that I better enjoyed creating literal animations/interpretations rather than abstractions and that it would be more fun for me to animate my friends and a sketch that I loved. I wanted to have a goofy, sketchy, and active style for the lineart and I wanted to have the puns come alive and be very colorful.
A paragraph describing the materials/techniques/technology you used:

I used Adobe Animate for the entire animation and put it together in After Effects. My technique was primarily frame-by-frame drawn animation to the audio recording. I used my own Wacom tablet to draw in Animate and then I would copy and paste frames from the stage with the audio recording into a new file to export individually scene by scene.
A paragraph describing what you learned from the process and how this could influence future work or projects (related to animation and/or other art/tech/design):

… I think the most important thing I learned from this process is that long-form animations are not for me. I found it incredibly tedious and frustrating to create a product that met my demands and expectations, so as a result, I had to close my eyes and rush through the project in order to even complete it. I could see myself doing very short frame by frame animations in Photoshop, animated content for websites (I played around with CSS animations for my final in Comm Lab), and simple animated elements in After Effects. I do think that animations are great for creating eye-catching and interactive content, I just would never choose to animate a short film again from scratch again.