Mini Microphone Through Amp

*Accidently posted in Minimum Viable Product on 2/9

As part of our first project, we were given the task of connecting a Piezo disc to an amplifier/speaker. The basics of this project included: soldering the red and black wires to the mono audio jack, then soldering the other end of the wires to a Piezo disc, and then connecting that to the AMP.

Step 1. Solder the wires to the large silver mono audio jack pictured below. This part was relatively easy for me given my previous experience in soldering; however, I did encounter an issue when I tested the connectivity of the wires to the mono audio jack. Unfortunately, the red wire was touching the black wire area when the case was enclosed causing connectivity when I touched the red wire and both the audio jack parts together, which shouldn’t have been the case. It should only be connected when touched to the bottom of the audio jack.

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I solved this issue by using Electric tape which protected the wire from touching any other metal when enclosed by the capsule.

 

Step 2: Involved soldering the red wire to the white part and black wire to the back. This was easily achieved by soldering some wire onto each side, so all I had to do was just connect the two and add a little more solder to it.  The soldering wasn’t as clean as I wanted it to look; however, it still did the job just fine. Just for extra precaution, I attached electrical tape to the wires to protect them from bumping into each other and possibly causing interference.  WeChat_1486648623

 

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Final Product: Looks pretty good if ya ask me (:

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Plugged into Amp

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Video of me making mediocre sounds (:

 

Overall, this lab was cool, but perhaps the coolest part of the lesson was learning that speakers can be turned into microphones, and microphones can be turned into speakers. When Antonius first brought that topic up, I was gonna ask if you could then make your headphone or microphone into a speaker, but thought there was no way this is actually possible. But after watching that video, it was really cool to learn I was in fact right and that you could do this with nearly anything. I’m really looking forward to this semester and letting my creativity soar.

Máté’s Final MVP documentation

We began by assuming that people, mainly students, teachers and office workers suffer from hardships with regards to organizing, transcribing and sharing notes and we saw an opportunity to create a high fidelity pen that saves hand-written notes on an online platform in order to make the process of note-taking easier and cleaner, and after talking to some students(Christian Degges, Mira Malmosi), some writing faculty teachers (Amy Becker, Dan Keene), and a bank manager who works at an office environment (Géza Mohos)  we ended up modifying parts of our assumptions.

Ultimately, we realized that high fidelity, which would come with a relatively higher cost is not the main thing people want, while our general idea of making note-taking easier was generally appealing to the interview subjects. We decided to make our project an open source one, and create a platform that satisfies most needs of most of our users, and allow them to furtherly modify the transcription process, codes and hardware. This way, the cost of the product would be low and more tech-savvy users would be encouraged to experiment with it. Another useful feedback we received from the users regarded the costumizability of the notes once they are online.

 

Retrospective Week 2:

First Angy and I agreed on what our product would be, choosing from a few related ideas we had. Originally, the pen was a part of another idea, but we quickly realized that it grew out of it and in fact was better on its own than as a part of the original one.

Week 3-4:

At the prototyping phase we came up with different versions of our product and refined its mechanisms and versions as a result of the user interviews, as detailed above.

Week 5:

At the business model phase, after some more brainstorming we finally decided that our product would be open-source, which was the most important decision with regards to our marketing strategy.

Week 6:

Screenplay-writing, stroryboard-drawing, figuring out our final presentation. Easy-peasy.

Week 7:

We shot the video and created the landing page as well as the presentation. We shared our workload so that both of us contributed the most at what they were better at (I know a few things about movies and Angy’s presentation skills are awesome), but after all we both worked on all components.

Link to our video:

And to our landing page:

https://christian-grewell-6qc1.squarespace.com/config#/pages/56e6232f37013b50c08e0c67|/squiggle

Foodys- Jeffrey Kung

For our idea, we looked for a problem with the school. We realized a big issue was the food options at our school. The cafeteria and cafe do not fully satisfy the student’s needs of quick, cheap, and tasty food. Many students had no time to eat lunch due to the long lines in the cafeteria and the short lunch break between classes so they would either grab a quick snack from the cafe or skip lunch entirely. Others did not like the food options so they chose to either order or go to nearby restaurants like Subway and EatJoy. The problem with these solutions is that skipping lunch is not an ideal way to go through a school day and many of the nearby restaurants are not cheap as the school’s food. To solve these problem we first decided to start a food stand near/on campus selling tasty, cheap, and fast food. We later noticed that we could have a huge conflict with the school and NineMasters. To prevent that, we decided to make Foodys a service instead. This way we could not only work with the school, but it also allows our business to expand to other schools, cafes, and restaurants. The way Foodys would work is we would work with the school to provide pre-made lunch boxes that can be sold in the cafe. This way, students could grab a lunch box, pay, and go about their business. We hope that Foodys will satisfy the student’s need of a better option for meals at NYU Shanghai and hope to expand it to other businesses as well.

MVP Write Up

Prof. Grewell is the real MVP for teaching this class.

Now, with that necessary pun out of the way…

I honestly really enjoyed the class. On top of the sort of exhilaration that was felt after finding out that we were in the pioneer class for the possible IMB major, just in terms of my own personal development I really loved the opportunity to branch out and try something that I never really would have been able to do in any of my other classes. I’m not at all a business-y person, but I felt the class really framed it in a way that I as an IMA student couldn’t help but acknowledge will help me in the future. Because on top of the inherent necessity for someone who is creative but may have trouble monetizing that creativity, the class also really helped pinpoint key steps in the development process for these sort of long term projects we find ourselves doing.

If anything, I felt the class was a bit short. I came in with an idea that I wanted to actualize, and I didn’t really get to the point that I’d hoped I’d be at by the end of the course–obviously by no fault of the course or the professor–simply because I had unrealistic expectations for such a short time period. But overall, I feel like the things I did take away definitely outweighed the bits I’d hoped to take away because they’re much more general skills than the very concrete goal of “I want this specific working product in my hands at the ends of 7 weeks.” Specifically, I really dug the stuff that we did with marketing, and I was particularly inspired by Sandwich video because despite the fact that they were in essence an ad agency (which kind of plays into my idea of one of the world’s 7 evils) I loved the fact that they showed that you can still be creative, heck, that you have to be creative while trying to convince people to buy things from you. And I think that I would totally be down to even spearhead some ads myself in the future if I find myself working with a product or company that I’m passionate enough about.

In that same vein, I think one of the biggest takeaways I had about the class were just a deeper understanding of how I envision future Kadallah, and where I want to be in 10, 20 years. I think the class deepened my enthusiasm for product design, specifically with the more industrial/hardware stuff, but also still fueled my curiosity with UX/UI/interaction design, or more simply put: I’m becoming more aware of my appreciation of aesthetics in IMA type stuff, while still being aware of the importance of things going on in the backend. Though the class kind of joked around about the whole idea of Creative Officers and Creative Directors, I think I would most definitely be interested in holding the title of CCO in the future (like, say, if I started a company with a friend, I would likely try to hold on to that as opposed to CFO).

Beyond that, I also learned a bit more about my ability to work in groups. This past semester, I’ve been finding my own ability to work with others disappointingly decline, I think especially in terms of projects like this where I quickly default into the position where I feel like the product is my baby or brainchild. In creative pursuits its very easy to become territorial, you don’t want anyone to get their grubby mits on your ideas and mess them up or actualize them in a way you didn’t envision yourself so I’m just glad that I can recognize this in myself to work on it, because I obviously plan on continuing in creative fields and will often have to play well with others. That said, I absolutely love how understanding Itmum was in that regard. Never once did I get the impression that he was annoyed with me dominating the project and he was always more than happy to help with the more business oriented side of things that weren’t super intuitive for me.

Pug-Hug, a dog caring service by Sunny and Finn

Our product focus on the two-side pet services platform and we named it Pug-Hug.

Our previous assumption is that we think that a dog owner who has a busy working schedule suffers from not having enough time to take care of the pet and we see an opportunity to provide the pet holders a platform where they can find people that also love dogs to spend time with their dogs and take good care of them when they are busy. One the other hand, for dog lovers who are unable to keep a dog for a long term (due to lacks of money, limited space and other situations), we see an opportunity to provide a platform where they can get a chance to experience keeping a dog with payment.

According to the hypothesis we settled our user stories and had our first prototype:
Sunnie is a white collar working in fashion industry. She has been keeping a poodle named miumiu for more than 5 years. She really loves miumiu and enjoys spending time with her. However, her job is really busy and requires her to travel a lot and that makes her guilty when she has to leave with miumiu alone. She hopes that someone can walk miumiu when she’s busy and take good care of miumiu when she’s on businees trips.
Yimin is now a sophomore student in Shanghai. He is caring and loves to have a dog as an accompany. However since he is still in college, he doesn’t have enough space and money for a pet. He really wants to have a chance to stay with a pet and take care of it when he is free.
We did some in-person interviews with potential customers from both two sides to validate our assumptions. We revised our assumptions and also a more refined prototype:
“We think that dog keepers who suffer from certain extend of guilt leaving their dogs alone when they travel and not spending enough time accompanying their dog. We see an opportunity to offer them a platform that builds a community to enalble them touild relationships with other dog; to find trustworthy dog lovers to walk their dogs, take care of their dogs when they go out.”
“We think that high-educated dog lovers who, yet, are unable to keep dogs due to limited time, money, space will suffer from a lack of companionship. We see an opportunity to offer them a platform that enables to make friends and hang out with dog keepers and enjoy taking care of the dogs.”

The interview also provides us some thoughts about the detail of the product. Here is what surprised us most:
Interesting different attitudes towards pet shop ( who also provides service in taking care of dogs):
Some find it already satisfying because it is convenient, safe and their dogs actually like the shops while some find their dogs reluctancy to visit.
A lot of dog lovers would love to do this without payment, they find it a enjoying thing to do, especially when they like the dog. However, fixed payment helps retention rate of customers as some dog lovers might quit after having a taste of the experience.

What we are challenged the most is the trust issue. We are trying to solve this problem building trustworthy communities through offline hangouts on a frequent base before the services really starts, it provides oppurtunities for matching between people and people, people and dogs and this is where trust is built. It also provides us a better chance to understand our customers better to start providing service on the platform, from which the off line hangouts might be held on a less frequent base, say two to three times a month.

(Categories of community)
Community— to connect you with other dog owners/ lovers to provide an environment you are familiar with.
Geographically Neighborhood (home/company)
Alumni network
Dog types, home coutris/cities

Final Product (description) :
Pug-Hug is an App committed to building communities for dog lovers, including dog owners and those who don’t. We organize offline hang-out activities that connect dog lovers and the dogs together. Our service enables dog owners to entrust their dogs to the friends they make in the community and offer those who could not keep dogs opportunities to hang out with dog owners and dogs.

We began in a wrong place.

We began in a wrong place.

We made a guess that people were reluctant to verbally express their emotions, and saw an opportunity to use non-verbal communication to enable them to do so. We wanted to design a reusable water bottle, which would blink with colours corresponding to specific emotional states. However, conversations with potential consumers proved us entirely wrong. And so we shifted to creating a bottle wrapped in e-paper display, which—as we hoped—would attract users by its un-seasonality. We were proved wrong again, though. Finally, after uncountable brainstorming sessions and avalanches of feedback, we settled for the idea of a UVC light-equipped self-cleaning water bottle. We managed to recognise a real problem—desire to keep one’s water bottle clean throughout the day despite not taking the time to wash it—and came up with a minimalistic, cost-efficient, eco-friendly, and socially responsible way of solving it.

We began in a wrong place. But, throughout the course, we’ve realised it doesn’t really matter where you begin, as long as later on you move in the right direction.

 

Minimun Variabel Product Final Project By Joanna and Natalie

Landing Page:

http://www.mvpspring2016.com/mystuff
Screen Shot 2016-03-18 at 10.46.49 AM

Description:
MyStuff is an app, building a  trade platform for used stuff based on a local community. It satisfies the need of our users as be both suppliers and demanders at the same time.
Besides, offers useful tips about what you should bring and where you can buy these stuff. Meanwhile, it organises interesting events that best suit young people.
Final Pesentation.001

A 39 seconds interesting video!
https://www.youtube.com/watch?v=YaUAb7xIckM&feature=youtu.be
The is our  preparing process… Believe me, 39 seconds is supper supper time consuming!!!

IMG_1559IMG_1561FullSizeRender 2FullSizeRenderFullSizeRender 3FullSizeRender

Here is our prototyping  :)
Click the link and try it! https://marvelapp.com/1dd60i1#10925116

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We began by assuming that for most of the college students, they are suffering from buying new stuffs for the new semester and taking away their belongings at the end of the semester. So we saw an opportunity to provide a online trading platform in order to let university students to easily get cheap but useful stuffs and easily to sale their used stuffs.

After interviewing 7 college students, inside and outside NYUSH, in China and out of China. We find that a bigger market for MyStuff more than the beginning and the ending of semester, which we expected before. College students are not only suffer from the process of purchasing stuffs that they need at the beginning of the semester, they also struggle a lot in the middle of the semester when they found out that they need to buy something but the place where sales the the stuff is too far and students are all quite busy in the middle of the semester. Besides, they show their interest in our local community base, which they believe they can avoid quality problem since they can see it and exchange in person. So we became more confident with our previous assumption.

Ultimately, we found that college students are also willing to purchase stuffs on a online trading platform even in between the semester. So we decide to add more service in our app to make sure that the suppliers will still use our app so that our demanders’ needs can be satisfied.

Final Pesentation2.001

MyStuff – Minimum Viable Pruducts By Joanna Qian and Natalie Cao

Landing Page:

http://www.mvpspring2016.com/mystuff
Screen Shot 2016-03-18 at 10.46.49 AM

Description:
MyStuff is an app, building a  trade platform for used stuff based on a local community. It satisfies the need of our users as be both suppliers and demanders at the same time.
Besides, offers useful tips about what you should bring and where you can buy these stuff. Meanwhile, it organises interesting events that best suit young people.
Final Pesentation.001

A 39 seconds interesting video!
https://www.youtube.com/watch?v=YaUAb7xIckM&feature=youtu.be
The is our  preparing process… Believe me, 39 seconds is supper supper time consuming!!!
IMG_1559

IMG_1561

FullSizeRender 3

FullSizeRender 2

FullSizeRender

Here is our prototyping 🙂
Click the link and try it! https://marvelapp.com/1dd60i1#10925116

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We began by assuming that for most of the college students, they are suffering from buying new stuffs for the new semester and taking away their belongings at the end of the semester. So we saw an opportunity to provide a online trading platform in order to let university students to easily get cheap but useful stuffs and easily to sale their used stuffs.

After interviewing 7 college students, inside and outside NYUSH, in China and out of China. We find that a bigger market for MyStuff more than the beginning and the ending of semester, which we expected before. College students are not only suffer from the process of purchasing stuffs that they need at the beginning of the semester, they also struggle a lot in the middle of the semester when they found out that they need to buy something but the place where sales the the stuff is too far and students are all quite busy in the middle of the semester. Besides, they show their interest in our local community base, which they believe they can avoid quality problem since they can see it and exchange in person. So we became more confident with our previous assumption.

Ultimately, we found that college students are also willing to purchase stuffs on a online trading platform even in between the semester. So we decide to add more service in our app to make sure that the suppliers will still use our app so that our demanders’ needs can be satisfied.  

Final Pesentation2.001

 

Minimal Viable Product: Foody

We began by assuming that NYU Shanghai suffers from a lack of time during lunch and we saw an opportunity to provide a service in order to feed these hungry students but after talking to the student population we ended up changing our assumptions.

Ultimately, we found that the student population of NYU Shanghai suffers from food anxiety and we see an opportunity to provide fast, quality food in order for student to negate long food lines.

Food was initially a food stall that would compete with the NYU Shanghai Cafeteria and cafe, however, when discussing business plans and understanding the needs of the students we found that this idea was rather impractical. We soon changed our idea around partnering up with the cafeteria and food and provide a service that would redo an existing establishment to suit the current demands. This idea slowly changed again into our final idea which was to offer a simple service of fast, pre-made food through subscriptions, that offers quality food to sooth student’s food anxiety, but also provides a fast option for lunch which is currently very much lacking in the school. Many people can get take out and order through their phone but with the recent scandals with delivery food service companies there is a lack of faith in many providers. By offering quality, safe food that can be easily assessable we hope that we can satisfy the problem the NYU Shanghai students face during lunch time.