SonicEnvironments: Final Project (Ann)

Sonic VR

My initial purpose was to create an environment that juxtaposed sounds that reminded me of emptiness with sounds that reminded me of saturated environments. The idea was to consider the transition between our moments of boredom and our hyperstimulating environments, and how one potentially leads to the other. However after recording the sounds for “emptiness” my focus shifted from a boring, deserted landscape into a richer space for meditative reflection.

The sounds were recorded with the Tascam and the waves represent this headspace of meditative oscillations and ideas. These sounds also reminded me of natural waves, perhaps the sea or maybe a desert with moving sands, and so I wanted to create an experience where the user would immerse himself or herself into these oscillations, both by making the audio more captivating and by creating a visual representation of the landscape.

I edited the audio both with Adobe Audition and with Reaper, adding mainly delays and reverbs. This is the final version:

Because I wanted to create a VR experience, I worked on Unity to develop a sound visualisation. I used a FFT to map the frequencies and display them as moving objects. Particularly I set a series of spheres around a circle because I intended them to be like clouds, and I intended the viewer to stand on the middle. I built a scene with mountains and manipulated the camera so that it could be rotated around and created a ‘game object’ which facilitates the movement of the viewer and the camera.

I also explored the Steam Audio asset, which is a plugin that can be added to give physical qualities to sound, such as making it bounce against walls or creating binaural scenes. However because the space that I was using was not confined and it didn’t have many elements for the sound to bounce I did not use it on my final version because I could not hear any difference.

For the VR implementation I used the Tango SDK for Unity to make the camera move following motion but I had a hard time uploading it to my phone because the mountain ‘asset’ that I used was too big and there’s a bug that keeps showing ‘5/11 clustering’ for large terrains. I tried fixing the lights and setting other options to low quality to minimise memory usage but I had to remove the mountain terrain altogether in order to upload it. The second issue that I experienced was that the motion tracker was not working on my phone even though it worked on the Tango google phones, hence I used another script to control camera movement by swiping thorough the screen.  I also tried building a website but I was unable to due to an Emscripten error.

This how the scene looked on Unity before converting to APK. The difference was that the APK did not have any mountains or other terrains; it was just an empty space with the sky and the ground and the oscillating spheres.

I learnt a lot from this project; I explored a new software and a new technique to create media, both of which were completely new to me. With regards to the sounds, this class in general has helped me become more aware of the sounds that surround me and this is the reason why I was able to find (and hopefully recreate) this sonic environment on a bunch of blankets. I have also noticed that I pay more attention to sound editing on video, in particular in nature documentaries, and this project has helped me explore the power of foley sound effects combined with editing. However I recognise that my audio is still very raw, and perhaps I should have spent more time editing and manipulating the file to both better understand how DAWs work and to better create the effect that I was looking for.


Week 14: Final Project “Not Just Sunday” [Chen]

“Not Just Sunday”

EDITED: I have shortened some spots and added in more sound in order to really paint the scene of the church. I edited Danny’s speaking to make him sound clearer, and not too many “ums”. I have added a walking space between Sunday School and back to church. I’ve also added transition sounds between the different segments.


This piece depicts a week in the Abundant Grace International Fellowship Church (or the AGIF church) in Shanghai. There is so much more to church than just a Sunday morning service. This piece will give you glimpses into: the office atmosphere where AGIF employees plan out sermons, calendars, songs, programs, activities, retreats, etc.; the House Gathering/Life Group atmosphere where church goers can gather within their local residential area and have fellowship with other church goers (it usually takes place on any day but Sunday); 11am Sunday service (Liturgical) with Sunday School; 6 pm Sunday service (Contemporary/Energetic). AGIF also has a 3 pm service, but I found it too similar to the 6 pm to include. I was very scared when moving to China that I wouldn’t be able to find a church to attend, but now I have a house gathering and life group community, 11 am service that makes me feel at home, Sunday School to volunteer with, and a 6 pm service to attend with my life group friends when I have extra free time. Half my week now has some sort of church involvement – it’s not just Sunday service.

Final Project Documentation “Happy New Year 2015”

Project Statement

On December 31, 2014, during New Year’s celebration on the Bund in Shanghai, a deadly stampede happened and at least 36 people died, and 47 were injured.  “New Year 2015” sound installation explores the role sound plays in sending peaceful crowd into a stampede. What is horrifying about the stampede, that it can be triggered while there is no actual danger.

In CNN article witnesses shared his opinion on the cause of this stampede: “He blamed what happened on overcrowding and people’s lack of awareness of how to protect themselves”. A crowd can quickly turn into a senseless heaving mass in which rational behavior by any single individual becomes nearly impossible. Panic often occurs to something unknown and as we practice fire drills in case of fire, we should practice feeling of crowd in case of stampede. Sound installation is created by recreating sounds from witnesses’ memories of these events and the immersive experince is gained through placing a listener into a small crowded room with other listeners inside.

Process and difficulties:

I started off with a research about this event, this stage took a lot of time. I was reading many interviews and witnesses’ opinions, news reports and raw videos of actual events. I found useful information about what kind of sounds can occur in stampede and video of president addressing his new year wishes before the event happened. It was hard to find a useful information, because lots of staff was in Chinese, so I had to ask my Chinese friends to translate some things for me. I found different options on what triggered the event, and unofficial information, that it could be triggered by fake dollar bills thrown from one of the clubs. That’s why I decided to put fake dollar bills on the floor of my installation.

In the beginning I was planning on building a small ( for claustrophobic event)  booth, where a listener could walk in and listen to the sound in headphones so that I can use 3d sounds. I spent lots of time on thinking about the booth, learning how to build it from tutorial and asking my dad for help, making my own paper prototype and looking for cheap material on taobao. But than at some point when I was standing at the elevator at rush hour surrounded by many people, and one girl’s face was right in front of mine that made me feel really uncomfortable, I realized that’s is what kind of effect I’m aiming for my installation. I realized I don’t need a booth for one person, but I need a place that can become crowded by fitting many people. I was walking around the AB looking for a right room, and I found small sound and dance rooms on 8th floor. I liked the recording room more, but after checking different speakers in both of the rooms I decided that I like the sound quality in the dance room.


For sounds I collected sound effects from online from, the sound of actual events from videos on Youtube and I recorded some sounds of the crowd on the Bund, breathing and saying “Save me” by Tian. I edited all the sounds in Reaper and spent a lot of time on transitions.  While putting them all together I had to make lots of choices of what kind of words to include, what sounds to focus on, for example I decide not to focus on public celebrations and concerts at the Bund, and instead I focused on claustrophobic sounds like fireworks that to me sounded like bullets at the war. I also didn’t want to make my piece political, but included president’s speech in the beginning, because i couldn’t resist not to, and I believe that added a piece some irony. After getting a feedback from the class about the end, I decided not to end the project with president speech and end with words “Save me”. I  included some news reports to provide a bit more background on the events for those who don’t know much about. I also made subtitles in English, for people who don’t speak Chinese. The things I want to work on is having few different speakers and make sound come from different directions to create tension.

_vofQntGBRE d1MFp_C8gmo idLB4nL1LZM IylVbORNSLg Nk7Pi8-SaZk X_ckZN_tTmE TWmJ8UqmrEg rBdQMq0VcDk

Thank you so much to Ann, for everything I learned and all the classmates for feedback! Here is the end audio and video with subtitles:




Week 14: Final Project: Sound Walk piece around the JinQiao Dorms

What is the project about?: So for my final project, I decided to make a sound walk piece that is located in JinQiao area. In this piece, the users will be able to walk around the Biyun Community with scrolling.

First page of the website: On the first page of the website, you will read an introduction to my project, you will see several pictures of the dorms, and also what the students think about the dorms. At the end of the page, there will be a map that indicates the location of the dorms on google map.

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How does the SoundWalk work?: After you finish reading the first page of the website, you can scroll all the way up and click the “Click to Start” button that will link you to the “SoundWalk” piece! Below are the screenshots of how the piece is like!

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First, you will see the words “Scroll to Start”, and once you scroll it, you will start moving forward.

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You will be lead to different people that are located in different spot inside this piece. Once you get to the person, you can choose to listen to their stories about their dorm life or you can also choose to keep scrolling and moving forward to the next person. If you decide to listen to their stories, you can click listen, and there will be either one, two or three stories from each person. After you listen to their stories, you can close the “Listen?” button and then move forward to the next person!!!!

REMEMBER: You have to either pause/stop the audio and close the “Listen?” button in order to not have the audio player showing all the time when you scroll.

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Here are two more pictures.


The most challenging thing that I found when I was doing this project is that I had no idea of how to make those “Listen?” button clickable in the video, and I did not know how to make these buttons show up at the right timing. The other challenge was to put the right audio for the right person. I got a lot of help from Jiwon, so I really feel appreciated and grateful.

Future Development:

In terms of future development, I think I can categorise stories so that the users can have their own choices of listening to the stories they want. Right now I have the same audio player for each stories so the users do not really have any choices of choosing what kind of stories they want to listen to.

Here is the link to my Tumblr page, so you can see the codes and my working process.

Here is the link to my project, just a reminder that, since the sound walk piece is made by a video, it might take some time to load the video before it is actually playable for you. So give it some time to load and then TRY IT OUT!!

Sonic Environments Final Project

Team member: Penglli & April

Description of our project:

Our final project is about different sound of religions in Shanghai. It is also a place oriented project, for we went to the Pudong Mosque, Longhua Temple and Fuyin Church. Walking into the dark room with some small lights on, one can experience the practice of the three religions: Buddhism, Islam and Christianity. One can also hear the life of their community, like the Muslim market, people sweeping the ground in the temple.

Process and difficulties:

Before we went to record, we talked with a professor who teaches a course about religion in our school to enhance our ideas and our knowledge of the religions. By talking with the professor, we got a lot of useful information like the regulations of religions in China and similarities among different religions. After talking with him, we wanted to see if we could show the audience different religious practicing sound but also want the audience can have a kind of “spiritual” feeling.

We first went to the Pudong Mosque. For the regulations, we couldn’t have the access to go to the place where people pray. We could only record the sound of people’s pray through the speaker in the hall. We also wanted to have a second record, but unfortunately, the second time we even didn’t have the chance to go into the hall.

We wen to Longhua Temple to record for three times. The first time, we went there in the afternoon. The second time was at night, and the third time was in the morning. It was a little bit tired but really interesting to go to the temple at different time. Every time after we went there and come back and listened, we were so happy that every time we could have something new with high quality. The final Buddhism piece you can listen is the combination of the best parts from each recording.

To be honest, editing the Church’s part was extremely annoying. After coming back from church, we listened our recording and we found there were always people who were coughing. We couldn’t bear it at all and we went to the church again, but the same thing happened. From this experience, we learned that while we are recording in a public place, it is impossible for us to let others don’t make any sound that we don’t want. Therefore, the only choice for us was to delete every single sound of coughing and it was so hard for us.

Our project is supposed to give people individual experience of different religions. However, for time limit and the number of students in our class, it is impossible for everyone to experience. So we choose to present it by the speaker.

Ok, that is our final project. It is glad to take this class. Thanks to my partner for her help.

Below are pieces of our project:




Final project – Emerald


The title of this project is GETTING DRUNK. As I said in the project proposal, this project is a fictional story, that portrays a person’s experience of getting drunk. From going to the bar, to begin drinking, to having some chat with other people, and finally to being drunk, the process is quite interesting.

I have followed a WeChat subscription account, which tells many many stories and thoughts about alcohol, as well as interesting people that related to alcohol. I really enjoy reading these short stories, and also I think of the idea that the experience of getting drunk might be an interesting topic for a sound project.

The final version of this piece can be divided as three parts, which are “THE BEGINNING”, “WANT TO HEAR A STORY?”, and “FANTASY”. They display the process of going to the bar, chatting in the bar, and feeling drunk in the bar respectively. Originally I also prepared a part 4, which describes the character’s leaving the bar, going back to home, and finally falling asleep. For this part I considered some sounds like disordered footsteps, falling into the bed, but at last I decided to leave out this part, because on the sense of hearing, this will be quite similar to the part 1. Besides, it’s also not necessary to present every single detail, and it will be better to leave the last part (things may take place after getting drunk and lose consciousness) to people’s imagination.


For this piece, collecting sounds is not very hard. Basically I find those pieces of music in a music-playing app called NetEase cloud music. But in terms of the accelerated sound piece, I made it by myself, that I recorded when accelerating the music. And I used these sounds to build a sense of the confusion of consciousness.

In the process of editing this project, there are quite some challenges. It’s kind of hard to balance the sounds that appear at the same time, the pan, the volume. Aside from these, it’s also hard to control when should a new sound come in and when should an old sound fade out. It’s true that every small difference will definitely have a not small impact on the sense of that fragment. What’s  more, I also feel that it is not that simple to portray the sense of a drunk person by sounds. Usually, I have a clear thought in mind and have an arrangement as well, but I just cannot convey this thought when editing. I think it is both because I’m lack of sound materials and my skills for editing are not enough. I will definitely learn more about this.

It’s also a challenge to clear the noise behind a person’s speaking voice. By adjusting ReaFir effect in Reaper, it’s easy to clear the noise, but meanwhile the effect will affect the articulation, the pitch, the tone of the person’s voice. It seems to be a dilemma.

What to keep working on:

I used to think of making a website for this project, for example the subtitles will appear on the website directly with fade in/out and some other effects. And you may click on a certain place to start this project. Now I choose to use imovie instead because I still have many to explore about html5, css, and jQuery. I think a thing that can be kept working on is the development of the website. I also want to add something to show more about part 3, which is like this:


This picture is not that clear, but basically there are many rectangles that each of them represents a pitch, and the amplitudes of them shows the loudness of each pitch.

Tumblr posts:

Week 15: Final Project: Limbo in Stairways

Student Name: Jianghao Sam Hu.

The idea of my final project is a sound installation in stairways. The sounds provide audiences an experience of a short orientation in Limbo–the border of hell. But it’s not a scary version–instead I made Limbo sound like “a company office in stairways”. I want to interpret hell as a place where most people go to after they die, but it’s not necessarily a place where people get punished and suffer for their sins.

My inspiration came from Dante’s Divine Comedy, which provided a structure of hell, an American TV Series called Supernatural, which provided interesting modern adaptations of things like angels, demons, hell, etc., and also my own experience of the orientation when I first came to college. In terms of the technology side, I got some inspiration from Janet Cardiff’s The Forty Part Motet ( and Her Long Black Hair ( I sort of combined the idea of a sound walk to sound installations.

It took me roughly 4 to 5 weeks to finish the whole project. And here’s a link to all my weekly progress, including mock-ups, story scripts, speaker arrangements, etc.

And here’s something I didn’t mention in my Tumblr posts. I incorporated Max MSP to randomly generate Minos’ sentences to each individual audience.Screen Shot 2017-05-17 at 6.53.58 PM

Basically I created an endless loop to keep going back and forth between playing one number-calling sound and playing one sentence sound. One problem about this control system is that once the loop starts, it literally gets endless, so I have to break connections every time to make it stop.

In terms of future development, there’s possibility to extend the work to also include experiences in other layers of hell, which I would have done if it hadn’t been the technical issues. Besides that, I should also have more instructions in reaper’s words so that audience can follow the path of the whole piece, since I constantly found that my audiences went to fast when walking among my installations.

At last, here’s a demo of the whole experience:


Final Project- Martin

For the final project, my original plan is to make a “sound walk” at NYU Shanghai, but as what I test, it seems not very attractive to users, so I changed my idea to make a piece of sound which can represent the style of NYU Shanghai and also give people a clear thought of the introduction of some basic places from B1 to fourth floor.


To achieve my goal, I divided my work into three main parts.

Part1:Blueprint. Collect resources and recording. I recorded some instrument sound pieces, and collect some sounds from google as well.WechatIMG4



Part2:background music brainstorm. I have tried a lot of ways of creating the background music. My goal is to make it both have the traditional chinese style and hip-hop style. I used GarageBand and Reaper to achieve this.

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Part3:Lyrics of the sound piece, how to introduce. It is very hard to think of the lyrics according to the melody, and I have tried to use English to do the introductions but it seems that the effects are not good. So I decided to record with Chinese and put English subtitle on it.




Here is the final result:

NYU Shanghai
NYU Shanghai 
NYU Shanghai !

门口一排摩拜单车在跟你say hi

Welcome to NYUSH,
those mobikes outside are saying hi to you


What will you see after stepping upstairs?
Exhibition Hall, Public Safety, Students Life
Welcome Center, Gift Center
things there are not cheap bro!

出门记得带卡哦 闲杂人等不得入内

Don’t forget to take your NYU card,
people from outside are not allowed to get in.

走 下楼 走 下楼看看

Why don’t we go to B1?

乒乓球桌球可是没有羽毛球 (我们场地不够!)

Ping-pong, pull, but we don’t have tennis
treadmills are all in the gym

黑发碧眼 俊男靓妹挥汗如雨 

Let’s go through the gym to see if there is anything to eat!
Those chairs and tables are not important to me,
I only care about how smell the food is.
Fried rice, fried meat, fried beans, fried noodles,
xo sauce, seafood, pork meat
Chinese food, western food, different style foods..
穿过健身房 我们去看看好吃的?
画外音:天天吃腻吗? (肯定腻啊!)

There is a drink bar on your left,
the lady is making fresh juices
15 rmb each cup, taste not bad!
(画外音, 老板 再来一杯)

跟着人流 我们上电梯
直奔二楼如何? (好嘞~)

Following those people, let’s take the elevator to 2F
See, there is another Cafeteria,
Only good food can feed good students!
Dessert, fruits, cookies, and coffee..
This is a nice place to talk!

Students in the lounge are studying there,
let me take you to the auditorium,
sing-off, piano recital and Langlang’s talk,
performance and presentations are happened here.
Of course, don’t forget our Professor Lehman.

穿过cafe 各种教室不用再提
走 去演出大听看看
三百多个座位 演出报告  都在这上演

After getting out of the auditorium,
 we would be on the third floor.
Students exhibitions and vending machines are all here.
The lounge is always at the same place on each floor.
vending machine就在走廊那边
对的 每层的lounge都在一个地方

 There are three parts in the library
the left side, the middle side, and the right side.
With your NetID, you can borrow any books from any NYU global sites.

On the same floor,
you can find another place called ITS.
Any technology problems can be helped here,
If you need cameras or projectors,
feel free to borrow!

在四楼同一层 能找到另一个地方
名字叫做ITS 是修电脑的地方 (理解错了吧)

Nyu Shanghai 

Nyu Shanghai 

Final Project: Not Really Strangers

Not Really Strangers is a project my friend and I started a few years ago. It was first created as an interactive photography project with the motto “come curious, leave connected”. We used photography as a means to connect with the world, and encouraged others to do the same, whilst sharing their work via social media. The project has since changed form and now exists as a card game and social movement. The motto remains “come curious, leave connected,” but now, you don’t need a camera to participate. All you need is two strangers and a desire to connect beyond the surface.

This iteration of strangers is based on the premise that human beings have a lot more in common than we think, and ‘strangers’ have more reasons to connect with one another than not to. We need to establish meaningful connections with one another beyond the average casual encounter in the street or even via phone. Often times we don’t know much at all about people we imagine are close to us.

In addition, as humans we find ourselves getting comfortable pointing out one another’s’ differences, and have historically used those differences to divide us as a people. When it all boils down, all humans experience the same basic struggles and yearn to be understood. If we all establish the goal to “come curious and leave connected,” while engaging in fruitful discourse, we can be better equipped as world citizens.

This project consists of three different levels of connection, or “bases”, each of which inspires a different level of intimacy and vulnerability. Each base has a set of questions. Here are a few examples: As you play, or listen/watch others play, you will see the connection naturally develop and intensify as each base is completed. Here is an example of a set of cards that can be drawn.

Level 1










Level 2









Level 3




At the conclusion of the conversation, both participants should be connected in some way, shape or form. The idea is to leave your stranger better than you found them, and thus each person writes a message to the other. Fold, and exchange. The message is only opened only once the two have parted.

With this project, I am to tell a story by facilitating a connection between two strangers who otherwise would not have met. Thus, I found two complete strangers within the Shanghai community and this recording depicts their first time meeting. I hope you enjoy!

Here is a brief overview of the editing process, made possible using the background music to keep the audience’s attention and establish a consistent constant. I faded in and faded out the voices and conversations as I saw fit, and re-arranged some of the conversations to tell a story. The track remained at the bottom of my editing board, and I cut up the audio to rearrange it as it sounded best for each segment. View below:


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Participant details: Mohamed Hamas Rehman, Jake Golvin

Background music source :


Sonic Environment-Final Project ( Prof. Ann Chen)

The sonic project is a process of exploring the sounds and the community of the sounds. Pengli is my partner for this project, we together explored sounds from different religious practices in Shanghai. In this documentation, I will talk about both experiences on gathering sounds and editing sounds. But first, feel free to enjoy our final sound piece from this google drive link:


This picture was taken from the Muslim Market that we went to gather sound. Next to the market, there is a mosque. It was the first time in my life to go into a mosque. I saw that men took off their shoes and washed their feet before entering the praying room. I was moved by their sincere action, so it was recored into the Tascam…We were not allowed to enter the prayer room, so we waited on the room downstairs to recored the sound of the prayer. It was amazing to hear Arabic prayer in one of the most busy area in the City of Shanghai. On the way to the mosque, we saw people coming out of the tall building that they worked in and headed over to the mosque. The busy working life in the city of Shanghai and the Arabic prayer and singing are a contrast, but they are also beautiful combinations. The next time we visited this area again to recored the sounds outside of the mosque. In the piece you can hear the sound of “barbecue Baozi”, and conversation with the men who were working together to make Baozi. Their Baozi is good, highly recommended! 5.pic_hd

Another religious community we went on to explore is Longghua Temple. The day I went there was on International Labor’s day, so there were many people in the temple praying. I had been to Buddhism temples in Nanjing—a small city near Shanghai. The temples in Nanjing were quieter than the one I found in Shanghai, maybe it’s because of the location. The one in Nanjing is located in the countryside on a place like a small mountain. And the one I explored in Shanghai is located near Longhua metro station. It has two metro lines taking people there, line 12 and line 11. When I talked to one of the Shifu(a monk) in the temple, he told me that the South China Sea’s Buddha Status in my home town Hainan was designed and built by Them. They also went to Hainan and prayed for the  status on the day when the work was finishing. We can see that this temple has many connections with not only citizens in Shanghai but also people in other province in China.

We could hear many sounds inside the temple, the one that first caught my attention was a prayer by a group of monk for a dead person. WeChat_1494988574

I was not allowed to enter the prayer room as the monks were praying, but I could stand outside of the door and watched them praying. They used special music instruments to create beat for the prayer. A group of them stood together and sang out the prayer in another language that I couldn’t understand. I also stood there to recored the sound. I was moved by the action carrying out by a group of people to pray for another person, even though the other person is already not living in this world. It must have been a strong faith that this group of people believe their prayer can reach to another world to have influence on another person. The monks were very focused while they pray, some of them looked at the same direction and concentrating, some of them closed their eyes and just dived into the deep prayer. I wondered whether they had conversations with other spirits within the prayer. I was glad that this Sonic Environment project was an opportunity for me to explore another group of people. I want to present this community through sounds, but I could never say that the community is the way it is as I present in the sound piece. What I choose to show in the sound piece is just the way I see it as a community.

The Shifu later told me that they were going to have a concert the week after, and he said that I could join the concert if I was interested in their sounds and music. So the week after I went again to the concert. It totally changed my perspective of Buddhism practices. On the concert we could listen to mix music of traditional Chinese song and songs from the West. Also the setting of the stage is showing the modern style with lights shining and decorations. Here is a short video to show you the concert.

The third place we explored was the church in Pudian Lu near our campus. I am familiar with the service in the Church because I went to church a lot. With the familiarity of it, it is easier to gather sounds in the church, but this time I felt different about the sounds in the church with a different perspective. Without doing the project, I would just take the sounds as normal and ritual sounds that I had heard many times in my life. But this time I was more into gathering representative sounds. I was also thinking of the editing process while I was recording. I found that thinking of the editing while recording was one thing we could do when we were already familiar with the sounds and the environment. This is different from jumping into a new environment and recored its sounds while explore it at the same time, like what we did in the Muslim community and the Buddhism community.

For the editing part, I want to thank my partner Pengli for nicely organized our sound files in different folders. With a big project like this, organizing the sounds helps to save a lot of time. We had our sound files stored in folders based on the places and time we recored them, so during the editing process, when we thought of some sounds we would like to included as transition, we could think of what sounds we got in each day generally and them went to find the sounds. For example, we needed some bird sounds to transit drum sound to the praying sound in the Buddhism temple. With the nicely organized sound files, we were able to go to the day we focus on environment nature sounds and quickly found the bird sound, without listening to all the sound we had. In this was we could find sounds faster.

I want to end this documentation with special thanks to Prof. Joshua in the history department. He helped to answered our question about religions in both Ancient and contemporary China. We discussed that in the beginning there is no concept as “Religion” in China. Traditional Chinese religion is a combination of Buddhism and Taoism and other Ethical worships. As the new ideas emerged from the west the new rise “intellectuals” proposed the religions regulation and separated the religion into specific categories including “religions” and “superstition”, while at the same time introduced new religions from the west to China. The “oneness of faiths” in Ancient Chinese society is a beautiful example of having different religions communicate and connect with each other. This perspective guided us to take an equally exploration attitude while exploring different sites.