This game was so weird but I loved it. I remember when my classmates were talking about it in class I literally thought it was a math game. But oh was I wrong. The game had a lot of dark humor and it definitely triggered a lot of emotions. The graphics were made well and the instruction was straightforward. The game did make a little dizzy as the world were flashing a lot and not still. I am not sure if it is because of the platform or the game itself. I think if the game was hosted on Oculus, it would be interesting to see how the controllers could further enhance the game.
Vive’s headset is steadily and more on the heavy side. The setting up process was a little hideous as there are more parts to the vive and required more space. After pairing the controllers, the playing experience using the Vive was great. The controllers themselves had simple functions and I enjoy how their is a straightforward exist key.Overall the gaming experience is great on the Vive.
Google has done a great job creating the VR of the world. The ability to fly through the air and go to landmarks that I have never been to and maybe never will is quite an experience. The images are clear and I don’t feel over dizzy as the motions are smooth. But views should be care if one is sensitive to motion.
Official summary: It’s Henry’s birthday, but where are his friends? Narrated by Elijah Wood and developed with former creative talent behind Brave and Toy Story 3, Henry is an Emmy award-winning VR film that takes you inside the home of a lonesome but lovable hedgehog whose birthday wish changes everything.
This was hands down one of the best VR experiences I’ve had. Henry is just so adorable I don’t know how anyone could not enjoy this film. It really made me emotional and I was rooting for him all the way. Whilst I’m not an expert in the field, I was also very impressed by CGI, and spatiality of the room. Whilst not interactive, this film kept my attention from beginning to end which is no easy feat. I highly recommend this to everyone, especially first-time VR users!
Official summary: In Lone Echo’s single-player story, you’ll be transported to an advanced mining facility within the rings of Saturn, complete with a detailed space station, expansive outer-space environments, and interactive space equipment. Taking on the role of Jack—an advanced artificial intelligence with a state-of-the-art synthetic body—you’ll help Captain Olivia Rhodes solve an increasingly threatening mystery as you use futuristic tools, clever problem solving, and interactive dialogue to engage with the world around you. Taking advantage of the Oculus Touch controllers and full 360° gameplay, Lone Echo lets you take a hands-on approach to exploring space, unlike anything you’ve ever played before.
I thought that this was definitely a well-made game, and I think it’s one of the better titles for interactivity. I was very impressed with the graphics as well, even though I often don’t get clear resolution because of my short-sightedness. It was a very immersive experience, and the great thing is that it works if you walk around a designated space or just sit in a chair. In terms of the storyline, I do think that it’s pretty dry to start with and I had to force myself to stick with it especially during the calibration exercises. As it picks up, the game’s objectives does keep me engaged and I really enjoyed it.
Official summary of TiltBrush: Tilt Brush lets you paint in 3D space with virtual reality.
Your room is your canvas. Your palette is your imagination. The possibilities are endless.
I thought this title was very relaxing, and it’s actually quite a special one for me because the Tilt Brush was what made me get into VR in the first place. In fact, I created a similar tool using Processing 3.6 and the Microsoft Kinect for my final project in the Interaction Lab class, titled MusicBrush.
What makes me say it’s relaxing is that the strokes and motions you can do to just freely paint is quite satisfying. It is also really cool to create virtual sculptures and figures, and I think that there is a good range of brush strokes and thickness to choose from. That being said, I must admit that this game does get slightly boring after a while and I think Google can still add more features to make it more engaging and make even create a game out of it.
Henry is a VR piece I’m most looking forward to. As an Emmy award-winning VR film, it definitely performs outstandingly in many aspects:
Admittedly, compared to VR pieces like Starwars, the animation of Henry is unflawed. It makes me think of “Allumette” whose visual design attracts me at the first sight.
Patented StoryStudio mix of humor and heart
When I first try to watch it, the floor position of Oculus is somehow problematic. So I stay in the basement of Henry’s house for several mins. What impresses me is that even the basement is so well-designed that I start to doubt whether Henry is gonna walk downstairs seconds later. I fail to realize it’s a bug in the first place.
Sit down and Watch
Different from other VR film, Henry asks users to sit on the floor and watch the whole film. And the scene in the film combines with this special watching requirement so perfectly that you feel you are actually sitting on the floor next to Henry.
Though you cannot touch anything and have real interactions with Henry, you still feel the film is interactive. For instance, there’s a moment when the cake cream spills out, I almost feel the sticky things on my face. And Henry is intentionally designed to look at the user sometimes which makes users feel they are actually with Henry.
However, I still feel a little bit disappointed with Henry. Maybe is because I expect too much of him. Just a suggestion, if the friend of Henry is not the turtle but the user, it may be more impressive.
This is such a cute story!!!! Henry mostly tells a story about the process of a hedgehog finding friends. The whole scene is cartoonish and dream-like, and although I am already 19 I still like it very very much. The story is very cute and inspiring, although it is not much interactive, I still really enjoy it since the scenes are just so cute and keep attracting me. It’s like sitting in a VR theater and I do not feel dizzy at all.
I just love this game so much. This game fully interacts with the user with well-designed scenes, clear and funny voice-over instructions and fully-used controllers. When I was playing it I laughed a lot, and this also pushes me to find and think what should be going on next. This is not scary to me and I just love the soundtrack so much!!! This is like better than Residence Evil 7. I got a bit dizzy when I was playing this game, but it is bearable. The bloody part makes me a bit nauseous tho.
This game is another racing game, I really like the environment and how I could control it. I would say the interaction is awesome. However, it was just soooooooooo dizzy!!!!!!!!!!! I played it for like only 30 seconds and then get nauseous and have no interest in continue playing it at all. I would say it is really important that the headset is comfortable and the game doesn’t make people feel dizzy so that the user can fully enjoy it.
I feel like this game can really help me to find the inner peace. Instead of describing this as a game, I would like to describe this VR piece as a meditation process. The voice over is tender and soft and it is like leading the user to a dream-like world. I have to say all the sceneries are really beautiful and enjoyable, but they made me want to sleep after 2 to 3 minutes because everything is just so slow and soft. A bit boring I guess. Not dizzy at all.