[ ✓ ] We set up a unique VR Experience Lab with all 5 major platforms. Link
[ ✓ ] Students curated, reviewed, and ranked 88x VR titles so far. Link
[ ✓ ] Michael presented his VR/AR framework as 5 modules. Link
Michael’s Presentation (PDF minus videos, 60 slides, 1.6MB)
Week 6 – VR / AR FUNDAMENTALS 5: Live & Social
Being immersed in live events and with other people.
Live
— What is Live?
— Live before the Telegraph
— Broadcasting
— Webcams
— Remote Control
— Live Bits
— How to Democratize Webcams?
Social
— Symmetry (again)
— Early Live Social
— Teleconferencing
— MUDSs, MOOs, and MMORPGs
— Second Life
— Facebook and Social VR
Your Assignment
DEADLINE Wednesday OCTOBER 25: You are to experience, critique, and post
your selected VR titles. This means:
1) Make sure your titles are here and running. (Work with platform point person.)
2) Write a brief review for each on the Documentation site.
3) Tag and rank your titles on the Catalog page. (Work with Ada and Dave.)
All platforms must be set up with instruction pages.
VR / AR News of the Week
Michael’s Presentation (PDF minus videos, 56 slides, 1.1MB)
Week 5 – VR / AR FUNDAMENTALS 4: Input & Interactivity
Using our effectors and intentions as inputs and how they shape interactive experiences.
Interactivity
UI
Navigation v Manipulation
Symmetry
Responsiveness
Inference
Control v Illusion of Control
Your Assignment for Wednesday
For the next 2 Wednesdays, you are to experience, critique, post, and present your selected VR titles. This means:
1) Make sure your titles are here and running. (Work with platform point person.)
2) Write a brief review for each on the Documentation site.
3) Tag and rank your titles on the Catalog page. (Work with Ada and Dave.)
4) Present to class.
VR / AR News of the Week