VR/AR Fundamentals 1/5: Audiovisual Resolution & Fidelity

Michael’s Presentation (PDF minus videos, 44 slides, 1.5MB)

Week 2 – VR / AR FUNDAMENTALS 1: Resolution & Fidelity
What does it take to fool one eye and one ear with a framed image?


Static Elements
— Pixels & Color
— Dynamic Range & Brightness
— Photo-Realism, Abstraction, & Cartoonishness

And special to VR / AR
— Accommodation
— Orthoscopy

Dynamic Elements
— Motion & Frame Rate
— Sound
— Frequency Range
— Dynamic Range & Loudness
— Audio-Realism, Abstraction, & Cartoonishness