Assignment for Wednesday
to help you make production decisions for your project. You can use Ricoh Thetas, audio recording, post-production AV tools like AfterEffects, and 3D game engines like Unreal. Sounds heavy but pick things simple and useful. Please present them both in group mode on the big flat display and
in VR using GoPro VR Player
or in Unreal-to-VR. Ask us if you need help.
Obsidian S camera arrives Friday by noon and stays here for one month. The workflow is shoot, stitch (Windows only), post-produce in video, then move assets to Unreal for spatial sound and interactive branching. Use the production calendar for the camera coordination. Assume you’ll want a second iteration after your first shoot.